Originally posted by Spidey *hits head* I'm talking about the MP, not the SP
Ooooooh! Soz! Thought u meant SP! Not sure about MP! Haven't played it!... ...but Spearhead SP was much better than orginal!
yeah really guys.its an expansion not a FULL game.and for 15 smackaroos it was pretty dern good.i mean really!come on think about it.the game was tight and maybe if you boosted ur graphics up you wouldnt be standing in walls. the only annoying glitch was with the guns in the walls
Just out of curiousity....Do u follow my posts??? ...or...happen to want to post here???? :lol:
haha.no i do not.its just you post everywhere!LOL
LOL! Thats true! I'll give ya credit for that then! :lol:
it needs weapons improvement cuase the weapons are so weak and i checked out the news guns and they lack some historical accuracy and russian weapons are my fav cuase of that mosin nagant there sniper rifle sucks so bad i got hit with it once and i still had 56 hp wel at least it fires fast and has some cqb qualitys the ppsh is slow fireing with a 46 round dum mag and smoke nades are horrible you can still see very easly through them nade cookin is cool and at least they have anti spawn killing measures:assimilate: :thumbsdown: :furious:
Originally posted by Spidey Absolutely not. All the Team Death Match maps are horrible.
I love the spearhead SP and MP. It is really much more fun because of the MP new levels. Why dont you try to make some new maps that are better than the MP Spearhead maps. I bet you CANT.
I do have to admit, there is a need for improvments on some maps, but i still think Spearhead is much, much better than AA :stallard:
And I suppose you're justified in defending those maps? Well with your attitude of thinking, if you think those maps are so good then go make maps inspired by the maps in Spearhead.
While Allied Assault's premise seemed pretty unrealistic (standard one-man-army fare), Spearhead puts you in a squad for most of the game and gives you the impression that you are just another average grunt playing your own role in the war. The deathmatch maps are awesome, despite what Spidey says. Their visual quality and layout match those found in Allied Assault, and there are 12 of them. 12!! Then you get all the new weapons. The British Webley revolver, Lee Enfield, Sten Mark II, German Gewehr 43 sniper rifle, GewehrGranate (cool camouflaged K98 with grenade launcher attachment), Russian Mosin Nagant rifle, SVT40 sniper rifle, and the awesome PPSh42 ("pa pa sha"), which was distributed almost exclusively with 46 round drums in the war, and is also featured as such in this game. Then there's the mounted MG42 which you can carry around with you in multiplayer to stop entire squad-sized advances dead, if you use it strategically. Here's the best part, though: Every weapon that doesn't have a secondary fire like using the scope will now use a melee attack with the butt of the weapon. No more switching to the pistol when you want to bash someone! As for Spidey's claims about the British weapons being weak, he's a retard. I've looked at the weapon tikis for every weapon, and have found that the British weapons dole out about the same amount of damage that any of the other weapons do. I say "about the same" because not all SMGs, for instance, have the same fire rate, clip size, etc, which all need to be factored into the balance of the game. The weapons are evenly balanced, so don't worry about that. As for not being able to hear the Enfield fire, that's been fixed by one of the game's subsequent patches. I have also found that the realism adds a more "reflexes wins the day" approach to multiplayer, and also helps to conserve ammo. I hate every realism mod made for Allied Assault. The realism mode featured in Spearhead, though, is so perfectly balanced that I have come to love it. But if you still don't want it, there's always a filter to turn it off. As for "visual glitches such as standing inside walls etc", once again, he's a retard. I have never witnessed this, and I play the game all the time, ever since it was released. If you're wondering why so many people hate the game, it's because they thought the game was too short. That's because it is short. However, the multiplayer levels do not just get completed once like the SP levels. You play them over and over again, and that is what I love about the game- the multiplayer. I believe it to be better than Allied Assault, as I'm sure many do. The game makes up for the shortness of the SP levels by making them so damn awesome. The game is essentially a carbon-copy (so to speak) of Band of Brothers. As for the smoke grenades not working, they do. The above aspiring critic just doesn't know how to use them. :uhoh: If you can't bring yourself to buy it for $30, buy it for $25 or less. You'll love yourself for it.
Ooooh I'm a retard? Spearhead is good despite my comments? First of all it is my OPINION that Spearhead sucks. When did the rules change saying I can't state my opinion? Am I wrong? Are you right? No. It is my opinion that Spearhead sucks. Your opinion is it doesn't suck. Do I go bashing your opinion "Ohhh hahahahah eliteinfantry is a retard coz he likes spearhead" I don't like Spearhead, it's too buggy, the realism factor in spearhead sucks, it makes the whole game focus on MGs practically. It kills you that I dont like spearhead. You get the game and you say to yourself "Ohh my God this game kicks ass and anyone that thinks otherwise is a retard" When you read about my disliking of Spearhead you probably jumped up and down in rage and go all crazy. It's my opinion that Spearhead sucks, if you dont like my opinion well too bad. You're probably one of EA's loyal bitches too so that's another reason why I can not even take your comment seriously. Spearhead is a waste, all EA wants is money so they push out all the expansion packs they can squeeze through. Go back to EA eliteinfantry, they forgot to tie you up on a leash. They have too many bitches and lose count sometimes.