Otherworld Episode 1 FINAL -1 reply

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GriffonZ

Griffin the Mad

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5th March 2007

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#1 9 years ago

The final release is coming soon! Adds a questline and large land based off of Celtic mythology lore and my own lore. This large land includes new creatures, new loot, new quests, and new ruins. This mod is for people who are sick of vanilla and mods that just change vanilla. Otherworld is a completely new place that you wont reconize!

You have heard about a druid, by name of Morfesa, he has once traveled with a legendary warrior named Lugh. He is giving you a chance to gather Lugh's treasure, but he doesn't tell you for what purpose... when you are finished, you are blindsided and teleported to a strange new world, with no one to talk to but an orc morfesa told you to look for.

You are told about a seige on the town and how the long dead Gorians are strangely coming back from the dead, and killing what are known as the Bloodroughs. A strange and poweful evil is behind all this, and you must figure out why and stop him at any cost. You will Travel through the swamps of Gorias, and now, get to travel through the new burning desert of Grand Ruby Barons. Grand Ruby Barons is a dry and magical place where a race of gray-ish and bald people live, who have a huge mystic city of glass. Among the barons are terrible monsters, along with some Samhain's familiar summons. Please keep in mind that the screenshots taken are based off a work in progress and that this is not at all the final product. I get a few questions about this mod, so I'd like to clear things up. FAQ: When will this mod be released? Before 2010 Is this mod 1 ESP? yes Is there a beta I can play? yep, http://cerberusstudios.net/Otherworldbeta2.zip With this work with my Race/Armor/Spell/Tweak/Monster Mod? Yes. This is built outside cyrodiil and uses none of the same leveled lists. This mod will work with anything, but is not promised that your tweaks/monster/loot mods will appear inside the Otherworld world space, although they will still work in cyrodiil. In the beta, the LOD for your world on show up. Why? This is due to a glitch with how oblivion loads ESP, your LOD will not show up if you have more than 1 mod enabled. Screenshots: http://screenshots.filesnetwork.com/95/files2/95605_1.jpg http://screenshots.filesnetwork.com/95/files2/95605_3.jpg http://screenshots.filesnetwork.com/95/files2/95605_4.jpg http://i30.tinypic.com/2a7elg0.jpg http://i27.tinypic.com/syw5jd.jpg http://i29.tinypic.com/2weao0o.jpg




N88TR

Old school pimp

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10th February 2004

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#2 9 years ago

Out in the middle of no-where mod....

Are there wooded areas, other places of cover?




GriffonZ

Griffin the Mad

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5th March 2007

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27 Posts

0 Threads

#3 9 years ago