Infinite slo-mo mod/cheat -1 reply

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Mantis44

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14th February 2006

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#1 12 years ago

Does one exist? I've looked through google, but I'm not finding any results. If there are multiple mods/cheats for it, which is the best?




>Omen<

Modern Warfare

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1st January 2005

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#2 12 years ago
Mantis44Does one exist? I've looked through google, but I'm not finding any results. If there are multiple mods/cheats for it, which is the best?

Man I sure as heck hope you're talking about sp there, and if you need it even for that it's pretty sad.:rolleyes:




||G||

BF3

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#3 12 years ago
>Omen<if you need it even for that it's pretty sad.:rolleyes:

maybe just for fun? that would be pretty cool, but get very annoying




Mantis44

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#4 12 years ago
>Omen<Man I sure as heck hope you're talking about sp there, and if you need it even for that it's pretty sad.:rolleyes:

Yeah I'm talking about single player. I've already beaten the game, but I would just like to go back through some of the major Replica battles and not run out of slo-mo. Don't be so quick to jump to conclusions...




&gt;Omen&lt;

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#5 12 years ago
Mantis44I've already beaten the game, but I would just like to go back through some of the major Replica battles and not run out of slo-mo. Don't be so quick to jump to conclusions...

Not jumping to conclusions, I know the game pretty well and have several levels of it captured to video on Extreme no srcatch using minimal SlowMo. I just can't think of any place in the game where more SlowMo is really needed. In fact using it the way it is too much gets boring and is just too easy, and many share this opinion on forums I've chatted on. You're the first I've seen say it needs more SlowMo.

I'm not trying to tear you down so much as encourage you to try playing with a more tactical style rather than resorting to something that may make it too easy and boring for you. Once you find ways to handle the tougher firefights efficiently it makes you hungry for more challenge, not less. The segment of Point of Entry I show in my avatar with the 3 Assassins used to be tough for me even with SlowMo and weapons, until I determined myself to handle it with no SlowMo and no weapons, just a flashlight and Melee.

The game does have good AI but to a large extent every firefight is scripted and can only happen with a few very slight vartiables. Once you keep that in mind you can easily find the most efficient way to take them out, as you know exactly what happens next. A lot of it is just timing, weapon choice, and where you position yourself. Timing the SlowMo so that you turn it off after grenading a Heavy and shoot him while he's down then turn it back on if he gets up for instance can make a huge difference.




Mantis44

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#6 12 years ago
>Omen<Not jumping to conclusions, I know the game pretty well and have several levels of it captured to video on Extreme no srcatch using minimal SlowMo. I just can't think of any place in the game where more SlowMo is really needed. In fact using it the way it is too much gets boring and is just too easy, and many share this opinion on forums I've chatted on. You're the first I've seen say it needs more SlowMo.

I never said it needs more slow mo, I just wanted to enjoy the game a little more with something I like. I just love the slo-mo because watching bodies getting mutilated and flailing around uncontrolably (however unrealistic it is :naughty:) interests me in game. I don't really care about a challenge unless it changes the story around. If that was the case for F.E.A.R., I'd love to play it on Extreme or Hard.




&gt;Omen&lt;

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#7 12 years ago
Mantis44 I just love the slo-mo because watching bodies getting mutilated and flailing around uncontrolably interests me in game.

I believe then the closest thing to getting what you want is Trojan's Gore SP Mod. It pretty much makes it nearly impossible to make bodies explode into clouds of blood but they dismember much easier. I like the mutilation effects too, but it's very annoying that much of the time necks & limbs will stretch rather than sever, just an oddity of the game engine I suppose. This mod should slove that problem, but honestly I've never tried it.

The One Mod changes the SLowMo to a different rate, but doesn't really describe if it's slower or faster. I would not advise trying both simultaneously though, as that often causes problems.

http://fear.filefront.com/files/F.E.A.R./Mods/Single_Player;6564




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#8 12 years ago

The "Fear Me" mod has infinite slo-mo, among other things. http://fear.filefront.com/file/Fear_Me;59079

The page says multiplayer, but supposedly it can be used in single player.