Wheres all the mods? -1 reply

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Tango Protocol

Master of my own domain

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18th July 2003

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#11 13 years ago
walkerbohis there a SDK or something similar for FEAR. i like the dev kit for oblivion and the map editor for bf2.

Yup, always be sure to search the official network site (http://fear.filefront.com) first.

But here's a direct link : http://fear.filefront.com/file/;57032




walkerboh

I'm too cool to Post

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3rd April 2006

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#12 13 years ago

ok i downloaded the beever creek mod but i can't seems to play it. where exactly do i need to put the file beever.Arch00. please help.




killalink

i fell up the stairs

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29th March 2006

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#13 13 years ago

you need to change the defualt.Archcfg so it says 'beever.arch00' or wateva it is last but before the word 'game' but if it doesnt say 'game' just type it in last then you should be able to run it from the multiplayer maps menu. the 'defualt' file is in 'C:/program files/sierra/fear' and its a 'read only' file so you have to right click it and select propertys to change it from read only. just in case you didnt know. killa_link




Guest

I didn't make it!

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#14 13 years ago

I am not sure but I want to say that the reason this game has not accumulated a large following thus far is the level of PC required to compete at this game. Especially when it comes to online play, a faster pc means alot and most people do not have what it takes when it comes to the hardware.

Mods would be awesome, I cannot wait for them and I hope that they come soon simply because this game is running the best fps engine that there is. It is too bad there aren't more players.

Another reason I think that there are minimal online players is because the mechanics of the game aren't simple enough for your average lame ass gamer. This game reminds me of decent, only take away the vertical axis. Online descent players were few and far between in the day, because it wasn't easy to play and not get your butt whooped up hardcore. Most gamers will always fall back to the giant chatroom we know as "Source."

Cheers, Enfurno




Tango Protocol

Master of my own domain

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18th July 2003

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#15 13 years ago

You mean Descent?




Worker

Find your filthy finger!

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21st December 2005

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#16 13 years ago

Knippschild;

I think so; I remember waaaaaay back in the days when I associated- that's the most polite word I have for this particular group of people, looking back- with some folks on enough of a regular basis that I often would find myself playing Descent or Descent 2 and, as Enfurno said (and I completely agree with him- I didn't have a box that could come anywhere close to running Descent or its first sequel at that point, so let's just say that when I did play I often got my butt handed to me messily), it's a game you had to a) get used to and b) practice, practice, practice.

I belonged- and to some degree still belong- to the Doom/shotgun/ignore cover/charge in, bullets wasting school of thought at that point. I think I had a box that could barely run an old Dynamix (R.I.P.) game like Thexder or Stellar 7/Nova 9, and _maybe_ Doom 1, at that point. I never once, before a few years ago when I got the HL1 Platinum Collection and installed it, gave any thought to using cover or strategic tactics.

That all changed when I finally got my current uberrig (which replaced my old Pentium One, 166MHz, 64MB RAM ATX microbox) and installed HL2, Tribes: Vengeance and Serious Sam 2. All of a sudden I realized how much I had to learn- and finally having a really good MP machine, how much I missed!

I absolutely fell in love with F.E.A.R. when I bought it back in November, far more thoroughly than with Quake 4 (which I do like in any case, mind you), which I got on the same trip to EB Games downtown. This was the sort of game that got _just_ right the sort of thing I had missed in a game like Doom 3; real psychological horror instead of just blood and gore: a story, AI, weapon damage degree, pacing and real scares, all shoved up into one game that looked incredible. IMHO, anyway. I'm about 1/3 of the way through the game, and I still haven't tried F.E.A.R.'s multiplayer. :)

Anyhow, that's my two bytes.

-Worker.




Botz3000

I don't spend enough time here

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18th May 2006

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#17 13 years ago
walkerbohok i downloaded the beever creek mod but i can't seems to play it. where exactly do i need to put the file beever.Arch00. please help.

DON'T edit the default.Archcfg file. it's read-only for a reason. if you put the wrong lines in there you could mess up your game, because the added lines override your retail files.

in your FEAR folder, there's a "shortcut to user directory". open it, and open the folder "Custom\AdditionalContent". put all the maps you downloaded in there.

Beaver creek is no mod, it's just a map. for mods, there's always a readme that should explain everything.

for more info, check out www.fearmaps.com




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