Old school pimp
10th February 2004
First, a technical demonstration of the Dunia engine [shadows, wind, weather effects, some TOD and night/day cycle] Click to see it in HD
Second, the second part of the technical demonstration [shootable brances, per pixel destruction] Click to see it in HD
I like the improved quality of the videos, the enhanced view distances and TOD day/night cycles. I'm kind of surprised the series is still heavily focusing on graphical quality, though this game doesn't look quite as demanding as Crysis.