Farwell D.M.P.! -1 reply

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N88TR

Old school pimp

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10th February 2004

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#1 12 years ago

I've checked up on the Designer Map Packs 1.0 and 2.0 and they seem to be in use by a few people, judging by the number of downloads. [I've not gotten any emails from anybody about them so DL numbers are all I have to go on, :(]

And so all good things come to an end; the Designer Map Pack 3.0 is done and will be sent off to Farcry.Filefront.com in a few weeks [I want my other Farcry files up there first. Version 3.0 will be my last upload for quite a while I think.].

I wanted to raise the level of quality seeing as it was the last pack and I wanted to start work on Envy and Caribbean Red soon so I compiled nearly all of my maps I didn't finish into 3.0. The level of quality is substantially higher, and most maps could be [for Multiplayer] completed in one or two sittings, so they're just about done. I didn't plan it that way, but I wanted to be done with my unused maps, so I rolled them up, with screenshots, into a 77 mb package.

I hope people enjoy 3.0 and take advantage of the maps inside of it. I've seen many promising maps that are taking advantage of 'urban' prop packs but I hope there are still a lot of people who still like 'Farcry' stylized maps.

I created a new page on my site so people can see what they're getting in the pack,

http://amerika.atspace.com/dmp3gallery.html

Good luck mapping to you all and I hope to see in the future, a few of my base maps from 3.0 [or older, I've not seen any, unless they've been greatly altered. :)] in new maps created by people.




Hfx-Rebel VIP Member

AzH owns my ass

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15th March 2004

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#2 12 years ago

They look great Capt...I hope you'll have a change of heart about your decision, your work is exceptional!




N88TR

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#3 12 years ago
Hfx_RebelThey look great Capt...I hope you'll have a change of heart about your decision, your work is exceptional!

Thanks. I remember when I knew NOTHING about mapping. At first I saw some stuff being made by other people and then one day I sat down and learned a few things. The next day some more, and on and on. Then I started releasing maps.

I feel the sandbox is really limited and that's why I'm moving on, but maybe I'll do a few maps when I get bored with modding, I've not made any permanent plans regarding future MP mapping. All this really depends on whether or not CrySis will have a an editor like the sandbox. If it doesn't I'm gonna be really pissed, but it won't be the end of the world. I can't see why they wouldn't release one.

I still remember plugging you in my first MP map [snipervalley] for the help you gave me when I started mapping. Thanks again.




>Omen<

Modern Warfare

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1st January 2005

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#4 12 years ago

LOL, you say the Sandbox is limited, but it's so complex to me I could barely figure out how to remove Jack and Val from the opening cutscene of sp_nullify, which was suggested by the author to try and fix the checkpoint save system not working.

He said he thought it was due to having mislabeled Jack and Val as Basic Entity types or something.

You guys just don't realize how confusing this stuff is to some of us. Even the method to open the map to get at the info he was talking about to do the deleting involved my having to figure out that you don't just select the map then open it, you have to set the file type to "all files" then select the .bak files, which was trial and error on my part.

I often ponder the endless hours I would play in the "sandbox" if I knew how to use it, but I fear none of the instructions I would find would be easy enough to follow.:eek: It's also very intimidating to venture into it as a total noob, when there are so many good maps that have already been made.




RadioactiveLobster Forum Admin

Jeff is a mean boss

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28th July 2002

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#5 12 years ago

well, since my FC multiplayer doesnt work, i am force to only use SP maps........and i have played all of them, at least the ones i can find


If there is no image, Mikey broke something...



N88TR

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#6 12 years ago

>Omen<LOL, you say the Sandbox is limited, but it's so complex to me I could barely figure out how.........

You guys just don't realize how confusing this stuff is to some of us......

I often ponder the endless hours I would play in the "sandbox" if I knew how to use it, but I fear none of the instructions I would find would be easy enough to follow.:eek: It's also very intimidating to venture into it as a total noob, when there are so many good maps that have already been made.

Well, Omen, it comes down to if you REALLY want to map/mod and explore the tools Farcry has provided the user with. If you read all you can get your hands on, FAQs, Forums, etc, it's really damn simple to make a map.

The Sandbox is limited to the extent of many things so that's why I'm going to be modding. Modding one step above the default Sandbox, it just uses the engine and the import/export and some default features that the normal game uses [animations, etc].

Yeah, messing around in the sandbox is fun, I suppose. If you can dream it, you can create it. Some restrictions may apply if all you know is mapping. Like if you wanted some custom buildings, you'd need to create them in a modelling program [3dsmax, maya, blender, gmax, lightwave, etc] and then texture them, import them with the SDK or Takaro [just released], etc etc to create what you had originally invisioned. The Sandbox provides much if all you want are simple maps, but if you want to make something really unique, it's gonna take some extra brain power and time to get it done.




&gt;Omen&lt;

Modern Warfare

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1st January 2005

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#7 12 years ago
Captain AmerikaWell, Omen, it comes down to if you REALLY want to map/mod and explore the tools Farcry has provided the user with. If you read all you can get your hands on, FAQs, Forums, etc, it's really damn simple to make a map.

Yeah, no kidding, you really have to want to seriously, I assume it's not all fun at first, especially if you're only 5 years into PC experience with little technical knowledge of scripting like me.

Can you tell me which of the information about using Sandbox is easiest for first timers to understand? I'm not worried about modding at all, that would be way off in the future if ever. I'd suffice with just knowing how to assemble maps from the given elements the game already has.




N88TR

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#8 12 years ago

This isn't in the order of easiest to understand, all that I've listed are easy to understand [unless you're foreign and don't understand english too good then I don't know, sorry.] Hardcopies/Online References 1. The Sandbox Handbook - Version 1.0. This is your bible for mapping in the beginning. All good mappers know their key pages by heart, :) http://farcry.filefront.com/file/Sandbox_editor_handbook;24593 2. The Sandbox Handbook - Version 1.1 ftp://ftp.ubisoft.com/games/farcry/manual/Sandbox_Editor_User_Manual_v1.1.zip 3. Ubisoft's Sandbox Handbook -- Smaller version, still some good information. ftp://ftp.ubisoft.com/games/farcry/manual/Sandbox_Editor_FAQ.zip 4. Aeon & Swoop's Editing Guide 2.19 -- The fairly advanced Sandbox FAQ, very very useful. A definite read. http://www.fileplanet.com/dl.aspx?/planetquake/aeons/files/farcry/fcfaq_swoopaeon_v219.zip 5. Ben's Small MP Bible -- How maps should be created, the things you have to consider, etc. Not just for Farcry. Again, a definite read. http://benb-design.net/article02/benssmallbible_1.htm Forums for mappers: 1. Crymod -- The Best [IMO] forums for Farcry, this really isn't that Farcry-strong, so go there for serious talk. There is also a complete German section. http://crymod.com/index.php?p=showforum&fid=11&area=1 2. Ubisoft/Farcry -- The official help forums for the game, not all that hot, but another resource none the less. http://forums.ubi.com/groupee/forums/a/cfrm/f/34210466 Other Resources: 1. Video help from Cryland -- Paint layers, Basic AI placing, Vegetation placing, etc. The barebones. http://farcry.4thdimension.info/modules.php?name=Downloads&cid=21 This should be stickied under some title like 'learning materials.' Please Hfx?