Well, this probably desire lock, however - starting v1.3 - FarCry should offer something to measure the FPS. It was showed into some reviews, like this one: http://www.firingsquad.com/hardware/pny_verto_6800gt/ ...however I have no idea HOW to do it? :rolleyes: :confused:
Could anyone enlighten me? :confused:
PS. I have a nVidia and I heard that FarCry run faster on nVidia card with OpenGL utilized instead of DirectX. How to switch this? And what does the different renderer into the game display settings do? I mean - what is the improved one? Faster? :rolleyes: :confused:
trodas starting v1.3 - FarCry should offer something to measure the FPS. ...however I have no idea HOW to do it? :rolleyes: :confused:
Don't worry about the redundancy or not of the question, it even gets asked over at the Ubi Far Cry forum from time to time, and there is WAY more Far Cry info to read there. Starting at the point of the menu screen or beyond (I like to use the menu screen), hit the Tilde key (~) to drop down the console, and type "\r_displyinfo 1" without the quotes. to disable the command, type "\r_displayinfo 0". You change the rendering device by going into the video settings and select Open GL, rather than the default Direct 3D. Nvidia cards do support Open GL better than ATIs, but hopefully that will change soon. The typical difference I've seen, is that Open GL games like Doom3 will have moments of hesitation while large texture files load, like when you come through doors, and when lots of creatures spawn. The motion can freeze for a second or so, and the frame rates aren't as good with the ATI cards on the Open GL stuff either. I was hoping the Catalyst drivers would have accounted for it by now, but instead they came out with new cards called FireGL, for better OpenGL performance. When the R520 series ATIs come out this fall, they will likely do everything the Nvidia cards do, and just as well if not better. The only feature I've not heard whether will be included in the R520s is SLI capability, but they will have shader model 3.
The only stupid question is the one that goes unasked. Good answer >Omen< ...There is a thread in here (somewheres) that breaks down switching the renderer into step-by-step...err...steps. :lol: If you need it, and can't find it, let me know.
>Omen< - errr, well, I did not like UBI soft since they come up with the very annoing protection, so I use cracked version instead and blame UBI soft... Therefore joining their forums aren't maybe the wisest idea...
Anyway, the \r_displyinfo 1 framerate is one thing, but I wanted to be able to time demo, like in Quake:
timedemo 1 demo four
...and it go. Exactly like in the review it was done - they timed the demos and write the resulting average FPS. That way one can determine witch settings have what impact on framerate and - after all - what the average FPS is :)
Have you some info about timedemo stuff there? :naughty:
^bump^ for solution for FarCry timedemo :uhm:
EDIT button is you friend..
The edit button isn't your friend after a week since the last post.
Still, it looks like that no-one there are able to tell me, how benchmark FarCry... :rolleyes: Is this a too technical question for gaming board? :confused:
I just want to know, what gain (or negative gain) bring me the optimalization of the FarCry config if I let the zeropoint drivers do it... :rolleyes: :confused:
PS. what is the stuff with the edit button? I want timedemo for FarCry, not edit something... :uhm: :moon:
The edit button (found at the bottom of your post, after you've submitted it_ allows you to go in and change/add to it, rather then double-posting or triple-posting. As for your questions on Timedemo, I have no idea if this is what you're lookin for, but have a look at these: http://www.tomshardware.com/cpu/20050603/stresstest-27.html http://www.elitebastards.com/page.php?pageid=7594&head=1&comments=1 http://www.findarticles.com/p/articles/mi_zdext/is_200407/ai_ziff130898 http://www.extremetech.com/article2/0,1558,1620522,00.asp http://www.tweakguides.com/ATICAT_11.html I hope these help....