Hi guys,
I'm having massive trouble with Eastern Blitz - the map's all but unplayable on my system. There's just no way I could go near the town... it ends up almost a slide show crossing the eastern bridge already...
All other maps run fine, though. Except for Counterattack, but it's not nearly as bad.
I've got an Athlon XP2500+ with a Radeon 9600 Pro and 768 MB of RAM, BTW. Not a system I'd consider underpowered - especially since all others maps run smoothly, like I said. Even 0.61 Prokhorovka was almost perfectly lagfree on my system...
Does anyone else have the same experience?
Greets... :cya:
Double the RAM and it shoud run fine. But yeah, I suppose it's quite heavy for a three year old game.
MkH^Double the RAM and it shoud run fine. But yeah, I suppose it's quite heavy for a three year old game.
I have 1GB of PC3200 DDR and the map runs horribly. Just, pathetically bad. It doesn't make any damned sense; some people with less powerful systems than mine run it fine, while others with better specs than mine run it as badly as I do.
Specs:
Intel Pentium 4 2.8e HTT 800MHz FSB Thermaltake Spark 7+ Xaser Edition A1715 CPU Cooler MSI 865PE Neo2-PFISR motherboard (BIOS ver. 3.8) 2x512MB Kingston PC3200 DDR SDRAM @ 400MHz Maxtor 6Y120M0 120GB HDD 7200RPM SATA150 8MB cache Built-by-ATI Radeon 9800 Pro @ XT 128MB DDR 256-bit @ 415/744 (Catalyst 4.12) Arctic Cooling VGA Silencer Revision 3 Creative SoundBlaster Audigy2 ZS Platinum Sony DDU1612 40x/16x DVD-ROM Sony CRX230ED 52x/32x CD-RW Enermax Noisetaker EG475P 470W PSU(+3.3V = 34A, +5V = 40A, +12V = 33A) Windows XP Pro SP2
MkH^Double the RAM and it shoud run fine. But yeah, I suppose it's quite heavy for a three year old game.
Well, I'm not planning to put another 768 MB of RAM into my computer just for that single map, you know... ;)
Due to testing that map appearantly swallows up roughly 1gb ram alone (so if you have winXP and some antivirus, firewall etc its around 1200mb total) and if you have less than say 1.5gb (just to be safe) your harddrive is working overtime due to all virtual memoryswapping.
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had same problems; went to game config menu. Disabled lightmaps (other 2 boxes were already unticked) turned texture qual down from 60% to 40% End of "omg this is unplayable" feeling, ain't as nice as it was but it's smoother now. comp: P4 2.4 ghz, gef 4 ti 4600, 512 ddr, other maps run well (xcept a small post loading period once i get ingame) :smokin:
AkatoshDue to testing that map appearantly swallows up roughly 1gb ram alone (so if you have winXP and some antivirus, firewall etc its around 1200mb total) and if you have less than say 1.5gb (just to be safe) your harddrive is working overtime due to all virtual memoryswapping.
Ermmm... you know, that's not exactly an argument for the map IMO... I'd rather save the money and stop playing "Eastern Blitz"... (which I personally don't like very much anyway...) Hey, come on... one gig of RAM just occupied by one single FH map? :rolleyes: And there's quite a lot of maps that don't lag a bit or at least not nearly as bad and still look totally awesome... Sector 318 comes to mind, for example...
@MaximillianWeisemann: Thanks for the tip; but I still think I'll stick with avoiding the map. :)
FH maps have lag problems because of the amound of crap on them, DCX has the same problem.
I have the same problem (and similar system specs to MelanchOli) and I recently upgraded my RAM from 512MB to 768MB and Eastern Blitz runs smoother now but it still gets very laggy when I'm near the railway station area, the east side of the town runs fine for me now and the mines are ok. I have all graphics setting pretty much on full (nothing less is acceptable! ;)