I don't mind hard training but if you can't pass it then you cant play those maps and that sux.Rapelling would be totaly boring having to do it 101% good or not passing the training.Can't imagine spending hours trying to pass it like the stupid live jump.Totally stupid and boring.You should still be able to play the game without passing that crap.As for giving better weapons to the skilled people well that would suck to for any noob who wants to learn the game but can only get a stupid plastic M16 and gets killed every time by a SAW or nade or sniper.The could i s'pose set the use of weapons up different so people with longer gaming time kinda get less gun movement etc as for real, you learn to use a weapon and get better with it. Gore yep we all want gore.It happens for real so why not here. New map idea group of armed kids take over a school and the Army have to go in, or is that to much like the real US :) Also would like to see a cave/tunnel type map.In Vietnam they had tunnels, would be fun. Shotguns yep they have shotguns, big ones to with a lamp strapt to them. How about flares ? for real if it's dark and your defending some thing you pop flares that float to earth on a small chute lighting up the baddies crawling across the open space. Also would like to see the abbility to setup booby traps. Like nade a weapon on a dead bloke, enemy trys to get weapon and BOOOOM.
as for sidearms na they just clutter up ya weapon select.Perhaps abbility to select nade type for Blooper ?? air exploding or smoke or even marker smoke ??
Yeah rockets they are talking about because the army does use them, but only time will tell. The blood/gore they can't do anything about (use you imagination) and yes hopefully they will pump out new maps
have you guys ever played the demo battlefied 1942??
that game is sweet because there are so many different elements int he map...you can fly around in an airplane...tanks..jeeps..even the battleships..wouldnt it be cool if AA had that kinda stuff...what i meant earlier...say they made the airborn thing near impossible to pass..then only a handful of people would pass it..so they would be the only ones allowed to parachute in the map...or if there was just a single squad of snipers...you could all just position them around...thats all i meant
sounds good to me =)
Rocket launchers? There is no need for them. In real life, LAW's and Stingers are used for tanks and aircraft. Until we have tanks and choppers, we dont have any use for a rocket luancher of any kind. Mortors are used against tanks, convoys, and bunkers, not people. And the M82? We still dont have any use for that. The M82 and its hard hitting .50 cal bullets are supposed to be used, on light skinned APC's, choppers, jeeps, SCUDS and other things. Again, not people. The M24, M249, M16, and M4 (shorter version of the M16) is whats supposed to be used against people.
Does anybody know if there are advantages to using the shorter M4 in buildings in this game? I know helps in Rainbow 6. It would be a lot more realistic if you had problems moving and aiming the larger guns (M249 and M16) in tight hall ways and doors.
Air Assualt (replalling out of choppers) would be a good addition, since they have Airborn already, it gives even more diversity to the game.
Rockets aren't used against infintry, it is considered over kill. If you have a man carrying a LAW rocket launcher, it is usually because you are expecting to go against some sort of vehicals, be it jeeps to light armor. You wouldn't be wasting it on blowing up some men.
Gore? I dispise games like SOFII, they make the level of gore unrealistic. When you shoot someone, limbs do not blow off (with the exception of the light fifty...) These people are wearing BDUs, bullet proof vests and flak jackets. You wouldn't even notice any hits, even a head shot would just be a small hole in the side of a guys head, you wouldn't see it explode in a mass of blood and brains. Even if a guy jumps on a grenade, they aren't always blown to little bites. Jumping on a nade can often save the lives of people around you, not turning you all into jelly (Grenade damage is usually in the form of fragment shrapnal that will puncture through and do damage.