Played Gold Beach (push map) this evening on hslan and as we captured flag3 the axis was able to recapture flag2 - i think at the same moment. As we defended the flags 3 - 5, flag 2 wasn't capturable for the allies and 3 and 4 where locked for axis:
The game ended with both teams battling around 2 without beeing able to capture anything for the axis except flag5.
A very nasty bug i think - hard to discoved.
Wanna go Double Dutch?
9th December 2003
It's a known an unfixable bug. Engine limitations. Due to "lag" it can be that the "wrong" flag can be captured. Nothing that the devs can do about that.
K, anyway it would hardly never occur, maybe with a 1:10000 chance ?!??? ;)
It occures when two or more flags are being captured by the same time. I know this because I once captured the radar bunker with a few team mates, while the germans captured the frontline at the exact same time. Map ended to time limit.
The forums staffers think I'm Cool
5th December 2005
Happens a lot on Alpenfestung. We usually have to change the map because there is no bleed and the map would go on for ever. Admitedly its a fun map, but after an hour you've done about everything there is to do on it.
This same bug has happened to me before. If there is nothing to do about it then so it is. In FH2 that should be changeable.
This also happened to me on Gold Beach. The game ended up in a huge knife fight out in the middle due to just letting the timelimit wear out. Would it work if you let axis recap all back flags then they should reset (maybe not, ive never tried).