Grenade Launcher -1 reply

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OpTikN3Rv

Dread pwns me!

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5th August 2002

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#1 16 years ago

Man this weapon sux it needs fixing, ok i never shot a real one and dont know but the range is way to far.Sit at ya spawn and drop nades on the other side of map killing everyone out of site.Infact all the weapons need fixing so theyre more realistic. I can stick a full auto clip of M16 in to people at close range and they run away.

Drop a nade anywhere with a hundred feet of anyone and ya dead.

Wounded people should not move as fast and aiming should be made even harder as theyre in pain and dying kinda like...

If the US army use this they must think they have bulletproof underwear on and can't be killed...

So people more realism please. Graphics and game play is fun but totaly unreal...Oh yeah whats the average distance you can throw a nade in the US ?? 300-500 meters as here in this game??

come folks fix it..




[54st]Dark Lord

I'm too cool to Post

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6th August 2002

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#2 16 years ago

um have you even played this game, when your wounded you move slower dont now if your aim is affected. And the M203 is realistic thats the thing that sucks, if it wasn't realistic then you weren't able to shoot that far and make so much damage. The grenade damage range is weird sometimes when your next to a nade you dies and sometimes not :S




OpTikN3Rv

Dread pwns me!

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5th August 2002

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#3 16 years ago

Yup TA or something for UT as it.You can run anymore and you wobble all over trying to aim. Stops snipers shooting strait when theyre about 1 second away from death.Also like the hit parts of body for different damage scale..




Nighthawk

I'm too cool to Post

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15th August 2002

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#4 16 years ago

The M203 can shoot far that sucks i know. The nade bug needs to be fixed :mad:




AF3c0x1God

I post to get attention

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19th August 2002

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#5 16 years ago

Windage or something like that would be a nice addition, and fix a lot of the problems with grenades blowing spawns to kingdom come.

The 203 can shot that far, shooting that far and hitting your target, however...

And I don't know what you were on, but after taking a few rounds I tend to move a little slower (ok, one advantage to playing with MILES gear and getting shot up...)




Duece78

Slightly cooler than a n00b

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19th August 2002

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#6 16 years ago

well i have top agree with the other guys the 203 does have a good range seeing as i have shot one....that does not need fixed.however the shooting of spawn areas does suck so i think the need to make multiple spawn spots or maybe even make the boards alittle bigger.the grenades are weird sometimes but a real one has a kill radius of about 30-40 meters depending on how open the terrain is.in the game i have taken shrapnel at about 60 meters but it wasnt alot of damage i took.there are a few things that need fixing but im sure they will fix it....especially with there budget..lol




CitizenSwift

I'm too cool to Post

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20th August 2002

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#7 16 years ago

When I fire the grenade launcher, five times out of ten the damn thing doesn't go off and just lands harmlessly by the OPFOR's feet :-(

Is that a bug or is it an unreliable piece of equipment in real life?




AF3c0x1God

I post to get attention

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19th August 2002

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#8 16 years ago

How far are you firing it? The 203 has a minimal range. Something like 50' (don't quote that). The grenades arm while in flight, if they don't fly far enough they wont go off. This is to prevent a soildier from missfiring (or poor aim) and blowing him and his team to kingdom come




CitizenSwift

I'm too cool to Post

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20th August 2002

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#9 16 years ago

Hehe! Doh!

Thanks for that m8! I didn't think it could be a bug!




StealthSoldier

AAFiles.com Staff

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23rd August 2002

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#10 16 years ago

Well, i htink this game is very realistic. Yes, the nade range should be shortened, and the damage set down a little, but other than that this game is awesome!