Japanese sub gun glitch. -1 reply

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Tas

Serious business brigade

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3rd September 2004

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#1 13 years ago

Yeah, well i was capping the flag, get into the front gun and woopsadoodle the whole thing starts spinning around insanely, up down, left right, up down, sideways, you name it. Keeps going till i bail out, wtf? :p japsub.jpg




Komrad_B

Score Monkey

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2nd September 2004

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#2 13 years ago

Naval combat sometimes get funny (with Yamatos flipping and underwater destroyers shooting at their hull from under the water..).. but this gun glitch beats all... Was the japanese carrier beached by a moron in that game? I think I was there (Carriers are always beached by the morons amongst us, but I think both got beached in this game).




HDN

FH AI Dev

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26th December 2003

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#3 13 years ago

I've never seen that bug, but the coding for the Sub7C was weird. It's been fixed up a bit, hopefully this bug won't appear in 0.66.




D-Fens

uwe bolltastic!

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2nd May 2003

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#4 13 years ago
HDNI've never seen that bug, but the coding for the Sub7C was weird. It's been fixed up a bit, hopefully this bug won't appear in 0.66.

then you've never used it... the machineguns are also dislocated when you get into them




HDN

FH AI Dev

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26th December 2003

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#5 13 years ago

You're right, I've never used it. As for the MGs, are you referring to the MG's floating above the rail, or not being able to switch to them from the other sub positions? The position switching has been fixed.




[BT]Brimstone

Livin in the past

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20th October 2004

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#6 13 years ago

ya me and mugys posted bout a couple the glitches a while back but nobody really looked at it




D-Fens

uwe bolltastic!

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2nd May 2003

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#7 13 years ago

no not above, they tend to get pressed downwards into the hull




[BT]Brimstone

Livin in the past

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20th October 2004

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#8 13 years ago
'[BTMugsy_Malone']The japanese sub7c on midway doesn't allow you to switch positions like the gato sub. On gato sub you can use 1-4 keys to access different gun positions. The japanese sub7c only allows one position at the helm. When you exit the helm, you exit in front of the conning tower, so that you are unable to get the machine positions on top of the conning tower. There is no room to work around the conning tower to get to rear position to use the ladder. Also accessing the deck gun is difficult when you try to walk up to it and hit enter. [BT]Mugsy Malone:(

also the gun thats near the ladder kills u if u get on it




hQ.Ghost

The Death Jester

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30th October 2004

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#9 13 years ago

The subs can also be sunk with a mag of MG fire from the landing crafts. They need a major fixing, and I really hope its gonna make it for the .66 patch, cuz I just LOOOOOOOOOVE the new submarines. :D