Oh, I didn't read the the very last post.. ^^
------------------ Kawe - Sacrifice Inside http://sacrifice.gamersinside.com Swedish Sacrifice Fansite
[This message has been edited by Kawe (edited 12-30-2000).] [Edit again: Why am I writing like a korean?]
[This message has been edited by Kawe (edited 12-30-2000).]
C130's RPG map has been updated (this would be the third version of it) and a bunch of fixes were added (like the conversations coming up more than once) plus a few minor things were enhanced too.
It's still got the exact same quests and looks the same, but just a couple of fixes and tiny little updates were added which I felt would make the map have more like an RPG (like for instance if you attack/kill Peasants in the village, don't expect the guardians of the village to just stand around and let you slaughter everyone without trying to stop you this time).
I don't know if/when he's going to release this new version I sent him soon or anything (he might still find things he wants to change) but I just wanted to keep you informed that a new version HAS been completed and was sent to him by myself 20 minutes ago. (And sorry, but no, I can't release it to you guys right now because theoretically, this isn't my map, because all I did was exterminate some bugs. )
I must say that looks like one hell of a level. I'm not sure how it plays because well those Dell dumb****s managed to screw up my CD-ROM. I should be able to play it by wednesday. From looking at the triigers and level in scapex it looks good. One problem i have is your complete order of the buildings and such. If oy uever notice in real life, buildings are in random places, and such. I may clean that up for my own ejoymen (i wont release it IF i do). Otehr than that it looks good.
------------------ Smelly Yeti