I have experience with TeamSpeak software. I have heard about RW for years, tried it many times, never with success. I have never had problems with TS, so I am automatically partial to TS, but I'm wondering if anyone can give me advice on RW, because it seems to be much more popular. The only multi clan/squad I've been a member of had no problems integrating TS into the entire squad (those with mics anyways, and even those without could hear our comms), but I've never been able to succesfully connect on a RW server. any suggestions for that, or any confirmation from any that use TS that TS is better, despite the lower volume of use? I am definitely partial to TS, but I haven't fully experienced RW, so I'd love to hear from someone that is familiar with both.
Well, I personaly think RW is just as easy to use as teamspeak. Not sure what your problem is getting connected but I use it and even create servers for my friends. One thing for you to know when creating a server...you have to set up a host base first! That will bring up a DOS prompt, which you just leave running in the background. Then I go to the channel tab and click create. Use the same name and password as the host base for it to work. That should let other people join you. Hope you have fun with it. Both of them work just as fine with me. I have noticed that RW has a bit better sound than TS, but nothing that noticable.
Dread thinks I'm a special person
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i would still say both of them sucks. I wil say this again and say it since the game first came out, "we need a build ingame voice communication!!!"
Originally posted by valor_dragon i would still say both of them sucks. I wil say this again and say it since the game first came out, "we need a build ingame voice communication!!!"
Now to that ... i give 10000% AGREED!!! :agreed: :agreed: :agreed:
We need soem PROPER communication using microphones etc.!
After all, "realistic" is what we are after, right?? :agreed:
Yeah, just as realistic as typeing to your teammate on the other side of the map. Just as realistic as being thrown into the map, with no idea of what weapon, what squad position you will have. And just as realistic as having no set plan of action before you are thrown into the map.
The game's not 100% realistic now, and voice communication doesn't introduce an entirely new aspect to the game, it only makes an existing aspect more efficient. If you want 100% realism, then do it for real: enlist as infantry in the U.S. Army.
Dread thinks I'm a special person
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You are really picky about it. In real army they have voice communication, or other communication. WHen an army is sent to a battle field they knew what's there and where to go. They knew what position they are in. That's how it is.
Vocie communication will introduce a new aspect of the game. For exmaple they changed gun jerking in version 1.3 it did change the entire aspect of the game.
I would like voice commo, too.
And a map overview like in Flashpoint would also add to realism.