Weapons specs -1 reply

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1SilentShadow1

Uber gamer

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25th May 2003

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#1 15 years ago

Here are the weapons specs ____________________________ M16A2 vs. AK-47:

Effective range: M16 - 550 meters AK-47 - 300 meters

Fire mode: M16 - Single, Burst AK-47 - Single, Automatic

Rate of fire: M16 - 7.1 rounds per second AK-47 - 8.9 rounds per second

Rounds per magazine: M16 - 30 AK-47 - 30

Number of magazines at start: M16 - 7 AK-47 - number depending on how much ammo was used by original user

Reload time: M16 - 4.9 seconds AK-47 - 4.4 seconds

Jam rate: M16 - 1 jam every 350 shots AK-47 - 1 jam every 2,000 shots

Clear jam time: M16 - 4.7 seconds AK-47 - 4 seconds

Recoil: M16 - Very Low AK-47 - Moderate

Sights: M16 - Iron Sights AK-47 - Iron Sights

Supported: M16 - No AK-47 - No

You guys decide which is better. ____________________________________________ M4A1/M4A1 Modified (Auto) vs AKS-74U:

Effective range: M4/M4 modified - 550 meters/550 meters AKS-74U - 300 meters

Fire mode: M4/M4 modified - Single, Burst/Single, Automatic AKS-74U - Single, Automatic

Rate of fire: M4/M4 modified - 7.1 rounds per second/8.9 rounds per second AKS-74U - 8.9 rounds per second

Rounds per magazine: M4/M4 modified - 30/30 AKS-74U - 30

Number of Magazines at start: M4/M4 modified - 7/7 AKS-74U - number depending on how much ammo was used by original user

Reload time: M4/M4 modified - 4.9 seconds/4.9 seconds AKS-74U - 4 seconds

Jam rate: M4/M4 modified - 1 jam per 350 shots/ 1 jam per 350 shots AKS-74U - 1 jam per 2,000 shots

Clear jam time: M4/M4 modified - 4.7 seconds/4.7 seconds AKS-74U - 4 seconds

Recoil: M4/M4 modified - Low/Low AKS-74U - Low

Sights: M4/M4 modified - Iron sights/Reflex sights AKS-74U - Iron sights

Supported: M4/M4 modified - No/No AKS-74U - No

Once again, you guys decide which one is better _________________________________________ M249 Squad Automatic Weapon vs. RPK

Effective range: M249 SAW - 1,000 meters RPK - 800 meters

Fire mode: M249 SAW - Automatic RPK - Automatic

Rate of fire: M249 SAW - 14.2 rounds per second RPK - 14.1 rounds per second

Rounds per magazine: M249 SAW - 200 RPK - 100

Number of magazines at start: M249 SAW - 4 RPK - number depending on how much ammo was used by original user

Reload time: M249 SAW - 9.9 seconds RPK - 4.4 seconds

Jam rate: M249 SAW - never RPK - 1 jam out of every 26,000 shots

Clear Jam time: M249 SAW - none RPK - 4 seconds

Recoil: M249 SAW - Moderate RPK - Moderate

Sights: M249 SAW - Iron sights RPK - Iron sights

Supported: M249 SAW - Yes RPK - Yes

I think that so far, the Opposing Forces weapons are better __________________________________________ M203 Grenade Launcher vs. GP30 (note: all specs for this comparing thing are for grenade launchers only, the M203 shots with bullets have the same specs as the M16, GP 30 shots with bullets have the same specs as the AK-47)

Effective range: M203 - 350 meters GP30 - 350 meters

Fire mode: M203 - Single GP30 - Single

Rounds per magazine: M203 - 1 GP30 - 1

Number of magazines at start: M203 - 7 GP30 - as you may already know, it depends on how ammo was already used

Reload time: M203 - 3.3 seconds GP30 - 2.8 seconds

Jam rate: M203 - Never GP30 - Never

Clear jam time: M203 - none GP30 - none

Recoil: M203 - Very Low GP30 - Moderate

Supported: M203 - No GP30 - No

You guys decide here ___________________________________ M24 Sniper Weapons System vs. Mosin Nagnant sniper rifle

Effective range: M24 - 800 meters MNSR - 1,000 meters

Fire mode: M24 - Single MNSR - Single

Rate of fire: M24 - 0.4 rounds per second MNSR - 0.4 rounds per second

Rounds per magazine: M24 - 1 MNSR - 1

Number of magazines at start: M24 - 45 MNSR - Depending on ammount already used

Reload time (time to reload all 5 rounds into an empty magazine) : M24 - 10.4 seconds MNSR - 10.4 seconds

Jam rate: M24 - never MNSR - never

Recoil: M24 - high MNSR - high

Sights: M24 - 10x scope MNSR - 4x scope

Supported M24 - Yes MNSR - No

Here i think that the M24 SWS is better _____________________________________________ Barrett M82A1 vs. Dragunov SVD

Effective range: M82 - 1,800 meters Dragunov - 1,300 meters

Fire mode: M82 - Single Dragunov - Single

Rate of fire: M82 - 1.6 rounds per second Dragunov - 1.8 rounds per second

Rounds per magazine: M82 - 10 Dragunov - 1

Number of magazines at start: M82 - 5 Dragunov - depends on ammo already used

Reload time: M82 - 5.5 seconds Dragunov - 4.4 seconds

Jam rate: M82 - 1 jam out of every 20 shots Dragunov - 1 jam out of every 20 shots

Clear jam time: M82 - 3.1 seconds Dragunov - 4 seconds

Recoil: M82 - Very high Dragunov - Very high

Sights: M82 - 10x scope Dragunov - 4x scope

Supported: M82 - Yes Dragunov - No

here the M82 is way better, the dragunov has shorter range, smaller caliber, scope is less than half as good as M82's, and it lacks a bipod. _________________________ uh... looong post, my fingers hurt




Peeping Tom

I take what n0e says way too seriously

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1st March 2003

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#2 15 years ago

That has gotta be the longest post....EVER! Took up a whole page! Anyhoo, welcome to the community.




Fezarella

Lacoste

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17th December 2002

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#3 15 years ago

lool a real long post! n1 silent




Deaners1212

Dread pwns me!

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12th January 2003

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#4 15 years ago

That must have taken you a long time to write:rock:




dead_fred

Kool Aid man for hire

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4th December 2002

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#5 15 years ago

good info, but the SAW does jam. very rarely, but it still does.




1SilentShadow1

Uber gamer

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25th May 2003

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#6 15 years ago

like i said, my fingers hurt after i typed it. the book said that the saw never jams though, that's weird, maybe the people at Prima games didn't have the time to shoot what, 30,000 rounds




carpanther

Overweight Soldier

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20th May 2003

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#7 15 years ago

yeah, I think I've had the m249 jam on me a few times. But very rarely... As for the meat of ur post, I think you are right. Opfor has superior weapons EXCEPT for sniper rifles which US weapons clearly outdo.

:cool:

Good post no matter what people think though.




Joe_Napalm

...smells like...victory!

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24th May 2003

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#8 15 years ago

While I was in Basic Training, a SAW jammed on the soldier next to me in the foxhole. He tried to pull charging handle to clear the round. And then BAM! The round cooked off from all the heat in the chamber; and when it fired, the charging handle slammed into his hand. When the spent shell was ejected the exhaust gas burned his hand. He was rushed to medical. Spooky stuff...

Never had one jam in real life or on the game, though. Knock on wood...




Major_Winters(FIN)

MG 42 ahead !! take cover

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25th March 2003

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#9 15 years ago

I have never heard that Minimi jams and I think belt fed guns never jam cause there can't come any dirt looks like they can..

Custom M249 boxmag written by 'The Gear Guys'- Wednesday, February 6, 2002

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The Gear Guys, wanted to let everyone know that they are onto version 6 of their SAW box mags: - Arnie

I just made 2 for friends of mine and they seem to be very good during skirmishes.

An important NOTE - there are two types of SAW boxes I have seen recently. The version with the fins on the front has a much smaller internal width and will NOT fit hicap magazines as far as I have been able to ascertain. If you are using a custom loading system these still may be useful but if you are building a box mag similar to mine then I would recommend inquiring carefully before purchasing a "SAW box for your project.

I have attached a picture of my SAW box mag version 6 and the following comments: 1. You can see how much better the gun and box mag look with the dummy .223 round in place. Make certain you change the screw on the feeding tray cover to the long one supplied by TOP. The short one that comes stock allows the .223s to fall out.

2. Its important to have the feeding tube see through - a solid tube would not allow the gunner to differentiate between a barrel jam (BBs in the tube but not feeding into the gun) and a BB loading failure or empty magazine etc. (Notice I have removed the door that is used to hold in the M16 magazines.

3. The Dummy .223s also serve to keep the 2500 plus BBs from coming out of the box.

4. Note the box mag trigger - I experimented with having the box mag drive the BBs only when the gunner is shooting but this system was unsatisfactory. There were many occasions when I wanted to have the hicap at max tension - I therefore opted for an eternal trigger. You can still get of 15 to 20 seconds of BBs before you have to use the box mag loading trigger but the SAW shoots very quickly - I can empty the whole box in under 3 min. While holding the fore grip you just activate the trigger with you pinky or other finger.

5. Top view looking down into the mag - very difficult to get the hicap to seal, as it needs to float in the box to avoid twisting and jamming its internal system.

6. As you can see form this shot - I have installed rechargeable 1500mah batteries and have a charging plug tucked inside the box so you only have to open the door to charge. I get at least 3 times as much charge out of the box mag vs the SAW guns battery. The foam seals the BBs from falling once the box mag door is reattached.

If people are interested I may start to build these box mag but I have the following information that people should know:

These are had made devices that are made by an unprofessional. They may break at any time - mine has not - but since it is a homemade device I can offer no guarantee. I can offer no refunds. If you want one that badly that you are willing to agree to the above warning I may be able to build you one.




Major_Winters(FIN)

MG 42 ahead !! take cover

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25th March 2003

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#10 15 years ago

I think that was about BB gun jamming !!




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