Wepons+cars -1 reply

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{Darthmayor}

I'm too cool to Post

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3rd January 2003

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#1 16 years ago

Whut about new wepons and cars ppl lol it could be like battle field 1942 cept fur the tkers and the fact that the weps and vechles are not reaal tyou could make a brill game witch planes and stuuf in it that would be just amazing...:naughty:




Larzzon

Dread thinks I'm a special person

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27th October 2002

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#2 16 years ago

So it would be like Battlefield 1942? (swedish(so am I)

NO!!!




ussj2_vegeta

I want to be like Revenge

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16th November 2002

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#3 16 years ago

guys it would be great if there would be cars in the game but just creating a few levels with cars in it and more weapons would be cool:fistpunch:




MiSFiT_MiLiTiA

I don't spend enough time here

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21st December 2002

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#4 16 years ago

Ya I like the idea about having cars. I don't know about more weapons you need to keep it realistic. Maybe if you could be a mortor cannon person or whatever. But ya being able to use vehicles I think should be for certain levels with certain objectives! Why are we using the anti-material sniper rifle unless they are planning something with the vehicles! I think it would be great EXCEPT they need to stay as far away from becoming anything like Battlefield 1942 because I have that game and I hate it! No teamwork and not realistic at all.




thehornedrat

Pro-Filer thinks I'm cool!!

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5th November 2002

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#5 16 years ago

:mad: Why oh Why do people Insist on wanting to make AA like any other game!!!!!

If Battlefield 1942 is that good why are you playing AA???

I like AA the way it is and though more weapons and odd car mission might be good I do not want it to become like the other crappy war games that are mad for Rambo people to rush around like headless chickens!!!




!moof

Note to self: Find pants.

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19th October 2002

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#6 16 years ago

First rules: Vehicles: HMMWVs, if someone calls them a Hummer they are WRONG. Mercedes-Benz Fast Attack Vehicle (see http://www.specwarnet.com/vehicles/ifav.htm ). New weapons: M9 pistol, attachable bayonet (this wouldnt be too useful, though),uhh... H&K MP5 or equivalent submachine gun (for Rangers only), claymores?.




s2ua7

Sealab Slacker

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5th September 2002

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#7 16 years ago

Claymores are a definite welcome addition to AA. Though I think they should only be availible to Fire Team leaders or higher. The reason being is that only usually experianced people pick those positions. They would definitly help in Bridge or Pipeline(put one by the CP?). I dont know about bayonnets(sp?) though. Usually people dont get close enough to use them, and the devs have said they will never add sidearms. MP-5s would be sweet. DEFINITLY. Maybe have silencers on them for stealth missions(possibly switch POW rescue to that?)




thehornedrat

Pro-Filer thinks I'm cool!!

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5th November 2002

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#8 16 years ago

Don't fancy a bayonet here you are trying to stab someone while he pumps you full of lead?

Not a good idea.

Next people will want horses!




CptCox

TRG Leader

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31st August 2002

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#9 16 years ago

If not driveable vehicles, then at least mount an .50 Cal Machine Gun in the back of some of the static HMMWV's (ref: Blackhawk Down).

Claymores would be nice, and so would a few more guns, maybe even an M4A1 (SOCOM Version w/ 4x Scope [for those of us who just cant qualify as a sniper]). A knife would also be good for silent kills, but I'd want it as a seperate weapon, not a baynet.

Pistols (sidearms) would do more harm then good, I say just leave 'em out. Something AAO desperately needs for those close, Urban combats in near pitch black when you dont get NightVision, in my opinion, is a FLASHLIGHT!

Just my 2 cents




s2ua7

Sealab Slacker

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5th September 2002

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#10 16 years ago

Yea.. A flashlight would help in Weapons cache! Actually heres what I say... Lets go ahead and put side arms in there for the whiners! That way when they pull them out us users of automatics can mow em down!