Missing wound shader -1 reply

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Eat Uranium

Wyrd bið ful ãræd

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12th July 2008

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#1 10 years ago

This morning I was playing FH2 fine, then I stopped for lunch. Remembering that someone had mentioned that nVidia had released new drivers, I downloaded them. Since then, the shader that makes the screen all blurry when your injured is missing. I know its supposed to be there because I suddenly stopped sprinting, the red circle appeared on the screen and all the icons dissapeared from the map. Don't know if this also applies to the suppresion effect. If I can't resolve this myself then I'll get some screenshots.

Core 2 Quad Q6600 2.4GHz 3GB RAM GeForce 8800GTX with latest drivers. Vista 32bit




GN_Angrybeaver

eeeevil beaver!

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30th December 2008

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#2 10 years ago

same here




spitfire05

[F|H]spit

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18th February 2008

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#3 10 years ago

that shader was gone for me with release of 2.15 :?




hslan.Lord Helmchen

Feindlichen Panzer gesichtet!

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1st November 2004

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#4 10 years ago

177.83 is the last one to handle the wound shader. A bug.




waw_Slayer

*bump*

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6th October 2008

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#5 10 years ago

How do you fix it.




[130.Pz]W.Fuchs

Requiescat in Pace

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20th March 2008

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#6 10 years ago

Wow, Nvidia is giving their customers a hard time if they play FH2.




Niebler

[130.Pz]A.Niebler

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2nd August 2006

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#7 10 years ago

You too? Since the new patch maybe even slightly before I dont see when I'm wounded anymore, I have to tell by the minimap/no sprint. It gives me an advantage I dont like, but is also annoying if I get hit by a stray and cant tell til its too late :P Using NVIDIA as well, I'm assuming this is the case




Guest

I didn't make it!

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#8 10 years ago

Same problem for me. Also using NVIDIA. Anybody tested the new WHQL driver from last week?




Guest

I didn't make it!

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#9 10 years ago

Same issue I just assumed it was removed with the patch...




luftwaffe.be

The Internet ends at GF

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29th August 2005

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#10 10 years ago

It has been gone long before the patch (+- one month before release I believe). It defenetly is a driver issue. We'll just have to wait till they fix it.