About Future mapping in FH2 -1 reply

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Nederbörd

Has mutated into a Lurker

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13th March 2005

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#1 13 years ago

Will it be easier or harder for a newcomer to start mapping in BF2/FH2? And will you port the UFO that you previously had on Alpenfestung to FH2? Could be useful if I ever want to make an Operation High Jump map.




SymZ

Someone set us up the bomb

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9th September 2004

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#2 13 years ago

I don't know alot of specifics off the top of my head at the moment, and I am no mapper. I've read some articles and seen some videos of the BF2 editor and I beleive it will be an easier process mapping for BF2 as opposed to BF1942, something to do with you won't have to edit objects/lightmaps etc. seperately then start up the game and check them out etc., you'll be able to do it all in the editor so it's going to be a more streamlined process. As far as making it more intuitive for new folks to jump into and start mapping, I'd have to guess it'll be a bit easier also, but I'm not exactly sure.




emonkies

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17th July 2003

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#3 13 years ago

The terrrain editor os basically similar to Battlecraft for vietnam but the buttons and controls are arranged differently.

The terrain will now be in layers and roads will now be a bumpmapped layer added on top of the terrain. If you have seen the LRRP BF2 demo vids you can see how good bump mapped cobblestone streets look. One nice thing about the editor seems to be that what you see in the new terrain editor seems to be that BF2 team is giving a big emphasis on what you see in editor is what you get in game. For instance ever try to pain terrain and such in BC or ED42 only for it to look different in game because you for got to modify the values? Supposedly BF2 what you see in the window is exactly how it will look in game.




Eagle One

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22nd December 2003

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#4 13 years ago

nice, i can't wait, i havnt done much mapping since ive had my new computer but this sounds cool cant wait!




Nederbörd

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#5 13 years ago

Thanks for all the info guys. Now for the last question. Will you port the Haunebu III flying saucer to BF2?




D-Fens

uwe bolltastic!

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2nd May 2003

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#6 13 years ago

I'm not sure it's still on Alpenfestung either. But remember it's unarmed and has armor made of paper




Nederbörd

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#7 13 years ago

It's not on Alpenfestung anymore. But modifying it would be nice. Give it better armour and the weapons of the Flettner and let it fly around and wreak havoc.




Nederbörd

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#8 13 years ago

I got this article from Wikipedia. It might be interesting. http://en.wikipedia.org/wiki/Haunebu Check it out.




Nordicvs VIP Member

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#9 13 years ago

[color=black]Jesus, I thought that was a joke at first...never heard of a Haunebu before.[/color]

[color=black]Leave it to the Nazis to waste untold hours and piles of money on whacky experiments; if they spent half that money on practical equipment, they wouldn't have lost North Africa. IMO.[/color]

[color=black]Seeing how the US and Soviets 'split up' a lot of the experiments the Nazis were working on, when they captured Berlin, and began to develop these things themselves, based on the work of German scientists, it's quite likely that either nation had built versions of these UFOs.[/color]




emonkies

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#10 13 years ago

I think that is a fake history for the comic book and game "Luftwaffe: 1946."