Battle of Khalkhyn Gol Preview! -1 reply

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FlyGuy45

*TRA* Spsk. Pilotka VVS

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22nd June 2005

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#1 12 years ago

Hello, here is my first map ever. A bit late, but I still wanna show you all. Here is some info on it: Battle of Khalkhin Gol - Wikipedia, the free encyclopedia

Here are some screenies! pic6.jpg 5.jpg pic4.jpg pic2.jpg pic.jpg And, courtesy of the WaW Mapteam: pic3.jpg A Ba-10. Hope you guys enjoy!




Natty Wallo

FH2 LevelDesigner

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16th December 2005

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#2 12 years ago

Initial respons: - change detail map - no shadows - no lightmaps - paint around the wrecks, it looks better with burned/ash ground around them + add smoke effects - no trees or bushes? it looks a little too empty, even for a plain desert map. statics placements look ok but add more! a lot more, triple the amount and put in more bunkers etc. nice start!




FlyGuy45

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#3 12 years ago
Natty Wallo;3844194Initial respons: - change detail map - no shadows - no lightmaps - paint around the wrecks, it looks better with burned/ash ground around them + add smoke effects - no trees or bushes? it looks a little too empty, even for a plain desert map. statics placements look ok but add more! a lot more, triple the amount and put in more bunkers etc. nice start!

hehe, thanks. In response to you: Shadows/Heightmaps are to go last. Whats the smoke called?I can't find it in ED42. There aren't suppose to many trees at all, this is a desert. Textures are also not near being done. I suck at textures, lol. Also, Im gonna be adding another line of defense, it should be pretty fun. :-D




Emperor Norton I

Nothing is real, Everything is

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20th July 2006

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#4 12 years ago

I knew something could be done for conflict Between Soviet Russia and Japan. Nice job. Hopefully this and more from the Soviet-Japanese border war will be in FH2.




FlyGuy45

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#5 12 years ago

Thank you Norton. :-) I will keep you all updated. I am also adding an AVS36 to the map.




Guest

I didn't make it!

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#6 12 years ago

very nice maaaap!!!!!!

good job... i cant wait for see that on online server!!!!!!!




Natty Wallo

FH2 LevelDesigner

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16th December 2005

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#7 12 years ago
FlyGuy45;3844197 Whats the smoke called?I can't find it in ED42.

look in objects/effects you can create your own custom objects, make them add an effect template, there are lots of different smoke effects to use. to see them in ed42 you need to assign some geometry, i use snowman for all ambient effects, makes it easy to use same geometry for all of them... :cool:




FlyGuy45

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#8 12 years ago

Sounds nice, ty. :-D If i wanted to add effects, should I just add it to objects(on my HDD), that way I can see it(then in my map)?




FlyGuy45

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#9 12 years ago

I think I did my affects wrong, mind elaborating? xD What I did was: Rename snowman. Add effects. Add Snowman Get effects?




Guest

I didn't make it!

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#10 12 years ago

For smoke there's also a static object already in BF called "BuildingSmokeIdleDark" that was used on the Omaha Beach map.

Very nice BA-10! I look forwards to this map!

Other than that, what Natty said.

By the way, click here to see what Mongolia looks like (if you haven't looked it up already)

One thing I noticed is that there are still a few bushes, grassy patches and very shallow rivers. Maybe add a few of those to liven things up a bit?