BF Crashes to the desktop -1 reply

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Civius

FH Dev (retired)

50 XP

23rd July 2004

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180 Posts

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#1 15 years ago

I made a map and everything's working fine if I start BF and create game. I can run around and there's no problem. But when I host a game and somebody tries to join, their BF crashes to the desktop after loading the map. They have exactly the same map that I have. Then suddenly, after some unsuccessful attempts, they are able to join and then everything works just fine. I was thinking this could be because I'm not running a dedicated server. So, I uploaded the map to our server. The map is running on the server but when I try to join, BF loads the map and... boom, crashes to the desktop. I've tried it several times and it's just not working. I've been going through all the .con files but I just can't figure out what could be the problem. help... :confused:




Kingrudolf

Fan FH Mapper

50 XP

9th October 2003

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#2 15 years ago

Well.. some people had this problem before.. hope they post something about it.




Civius

FH Dev (retired)

50 XP

23rd July 2004

0 Uploads

180 Posts

0 Threads

#3 15 years ago

The problem seems to be solved. In my ObjectSpawnTemplates.con I had these 2 lines: ObjectTemplate.create ObjectSpawner 4german_supportmg34 ObjectTemplate.setObjectTemplate 1 4german_supportmg34 I changed the upper line to this: ObjectTemplate.create ObjectSpawner supportmg34

Now it seems to be working just fine, doesn't crash anymore, so beta-version will be available pretty soon. :bows: