I made a map and everything's working fine if I start BF and create game. I can run around and there's no problem. But when I host a game and somebody tries to join, their BF crashes to the desktop after loading the map. They have exactly the same map that I have. Then suddenly, after some unsuccessful attempts, they are able to join and then everything works just fine. I was thinking this could be because I'm not running a dedicated server. So, I uploaded the map to our server. The map is running on the server but when I try to join, BF loads the map and... boom, crashes to the desktop. I've tried it several times and it's just not working. I've been going through all the .con files but I just can't figure out what could be the problem. help... :confused:
Well.. some people had this problem before.. hope they post something about it.
The problem seems to be solved. In my ObjectSpawnTemplates.con I had these 2 lines: ObjectTemplate.create ObjectSpawner 4german_supportmg34 ObjectTemplate.setObjectTemplate 1 4german_supportmg34 I changed the upper line to this: ObjectTemplate.create ObjectSpawner supportmg34
Now it seems to be working just fine, doesn't crash anymore, so beta-version will be available pretty soon. :bows: