Converting TreeMeshes to .SM -1 reply

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Guest

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#21 12 years ago

Where can I dl 3D max?




Natty Wallo

FH2 LevelDesigner

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16th December 2005

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#22 12 years ago

@RedSand; this is not a warez forum.. 3Dsmax is a program you have to buy, [SIZE=-1]www.autodesk.com

@DAVC: I will look at this again, it seems your object does not work as you want, meaning it doesnt show you collision model when you are close, and switch to no collision when you are far away from the tree... did you make lod-selector, or are you only using one standardmesh for ex for those eu_pine trees you hade on the picture..?

[/SIZE]




WHDACV

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#23 12 years ago

only one sm




Guest

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#24 12 years ago

Damn, plus shipping and all that--- I think I'll pass...




WHDACV

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#25 12 years ago

any progress natty?




Natty Wallo

FH2 LevelDesigner

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#26 12 years ago

Sorry WHDACV.. I havent looked at this more.. we've been releasing an update on our mod and its been some hectic weeks for me... What did you want me to look at again? i havent tested to convert a treemesh into a standardmesh and then use that ingame.. only for ed42 so i can see them in there.. you want to use bf42 trees in bfv right? have you tested to just put them in?.. maybe bfv also can read TreeMeshes?

:D




WHDACV

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#27 12 years ago

no bfv doesnt use treemeshes at all if you look at my previous post you will see what im talking about that and the collision is my problem the post with the pictures or screenshots




Lobo

All your base are belong to FH

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27th April 2003

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#28 12 years ago

Bumped by popular request




FlyGuy45

*TRA* Spsk. Pilotka VVS

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22nd June 2005

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#29 12 years ago

You win. :-) Now, where to put them....




WHDACV

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#30 12 years ago

thanks lobo