ED42 Crashing -1 reply

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Nurenig

FH Xlite

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26th December 2003

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#1 14 years ago

Hey When I try save a map its just crashs, anybody have a idea.




Kingrudolf

Fan FH Mapper

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9th October 2003

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#2 14 years ago

Is it a map converted from BC or a new ED42 map?




Nurenig

FH Xlite

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26th December 2003

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#3 14 years ago

I load ED42, Texture a the map, which ED42 created, Click Save, Long Pause, Crash heres my Init File. rem Editor42 config file for Version 0.3 and 0.4 only.

rem --

rem editor.openLevel wake

rem Opens a level upon startup

rem Those are the path essential for Editor42 to work.

rem They can be configured using File->Directories...

rem --

editor.path.game C:\Program Files\EA GAMES\Battlefield 1942\

editor.path.base C:\bfdev\

editor.path.level $basePath\bf1942\levels\

editor.path.object $basePath\objects\

editor.path.texture $basePath\texture\

editor.path.standardMesh $basePath\standardmesh\

editor.path.tool $editorPath\tools\

rem --

editor.forceDefaultMesh 0

rem Set to 1 to prevent editor from loading meshes and

rem textures. Maps will load faster and objects will take

rem significantly less memory and CPU power.

editor.display.objectMaxDistance 300

rem Max distance for an object to be displayed

editor.display.gridLinesWidth 8

rem Grid lines width in per 128th

editor.display.fov 80

rem Field of view, in degrees

editor.display.defaultFogEnable true

rem Enable fog by default

editor.undo.heightCount 10

editor.undo.materialCount 10

rem Max number of undo steps for different modes

rem Texture undo is not supported

editor.planter.setTemplate 1 eu_asp2_m1 20

editor.planter.setTemplate 2 eu_birtch2_m1 20

editor.planter.setTemplate 3 eu_spruce_large_m1 20

editor.planter.setTemplate 4 eu_spruce2_m1 20

editor.planter.setTemplate 5 eu_pine3_m1 20

rem These are the default templates in the forest planter

rem This calls the menu.con for tool menu definition

run menu.con

rem This calls the list.con used for filtering objects in the template list

run template_list.con




Knoffhoff

I follow teh Moo!

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20th February 2004

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#4 14 years ago

Did you hit File/Save? This never worked for me.If so try Tools/Save/Texture if you only want to save the texture. Or Tools/Save/All if you want to save all.




Nurenig

FH Xlite

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26th December 2003

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#5 14 years ago

Nope still crashs




Lobo

All your base are belong to FH

50 XP

27th April 2003

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#6 14 years ago

You can't do a map from scratch with Editor 42, you must open a vanilla or FH map and change all you want, then save and now browse to the map folder and change manually the name of the map




bbble

Don't mess with my Teddy!

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30th September 2004

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#7 14 years ago

I know this problem and I get it with some maps but not all. There is something in some maps that causes crash but I have not worked hard on trapping the problem. Folders in the map .rfa with strange names? Files with strange names? Read/Write permission problem (.con file open in text editor?) On maps that are causing trouble, it jsut gets worse and worse. Other maps seem to have no problems ever.