Well, since EA Games hates me, I wish to ask one more question. Well, I wanna make a new weapon, called an AVS-36(automatic SVT40 with 15 bullets) but Object Generator can't...*drum roll*...find Battlefield 1942!Well, I was wondering, if I edited the SVT 40 object.con, saved it with the changes: Code: ObjectTemplate.create HandFireArms AVS36 ObjectTemplate.fireOnce 0 ObjectTemplate.magSize 15 Save, rename to AVS36 and add to a kit. Would this let me bypass using Object Generator? Thanks! :bows:
Also, to add it to a map, would I need the AVS36 and the like 2AssualtAVS36?
Its not just that, you need to first learn how objects work... reading from your post I guess you don't fully yet... But yes, if you edit the SVT-40 correctly you will get a fake AVS-36, true.
No one uses Object Generator
Ok, thank you. Mind elaborating on these objects, I understand that 0 =off, 1=On? xD I'll ask DeathFromAbove, he did it for me before.