Huge In the hell of bocage update! -1 reply

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otolikos

The forums staffers think I'm Cool

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9th October 2003

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#1 13 years ago

Hi!

Here some screens of my new map In the hell of bocage:

01.jpg16.jpg37.jpg12.jpg05.jpg07.jpg19.jpg45.jpg

The rest of screenshots visible at www.otolikos.fr.st




taichi

Magic, like the wind, baby

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12th December 2004

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#2 13 years ago

nice :)

any idea when you'll release it?




obliviousnation

I'm too cool to Post

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28th September 2003

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#3 13 years ago

Looks amazing, I lovehow the villages actualy resemble villages and not just a few houses sitting about for no reason. :)




Admiral Donutz VIP Member

Wanna go Double Dutch?

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9th December 2003

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#4 13 years ago

looks nice, so how about a minimap? :wink: You incorporated those new onjects pretty fast! :p




otolikos

The forums staffers think I'm Cool

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9th October 2003

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#5 13 years ago

thx guys, I just go back from an online testing with Ftn members, it was fun but this map needs lots of players cause nobody can take a flag alone. So you have to play with little squad in order to take a flag

Here is the minimap with number of players to take each flag and situation at start:

ingamemap.jpg

All vehicules are team locked expect truck and hanomags and flaks

Stay tuned for a big test online




Von Baum

"you'll find me in the stug"

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17th August 2004

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#6 13 years ago

wow that map looks great .. also i love how you updated the city and the church .

if you need any one to test it just pm me

great work




SacredLizard

Its cupnoodles not cuponoodles

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23rd April 2004

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#7 13 years ago

great job, otlikos! I love the work you did on the walls. Looks pretty polished. :)




obliviousnation

I'm too cool to Post

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28th September 2003

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#8 13 years ago

This looks to me like a 32 vs 32 player suited map.

Can you give a list of vehicles in it for axis and allies?




otolikos

The forums staffers think I'm Cool

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9th October 2003

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#9 13 years ago

Thx, but that's not my wall but Smig walls

He did a great job!

Check his site at http://www.smig.name/Objects.htm

That's cool when modellers are making objects for mappers community.




[FtN|FH] Mick

I want to be like the Admins

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24th January 2004

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#10 13 years ago

Well, the map does not only look beautiful, it also plays very well. There are a few minor bugs here and there, but nothing major. We'll probably do a public beta test in the near future, so we can see how the balance works with over 50 players. Cheers, Mick