ive serched, and read, and read, and read, but i still dont know how to put objects and such in, could someone just give a simple expination? im useing editor 42, if that helps, please? thanks
All your base are belong to FH
27th April 2003
Editor 42 has 4 levels of editing: terrain, material map, texture and objects. In the objects mode you have four buttons to add control points, soldier spawnpoints, static objects and player controled objects
the problem is when i go to put objects in such as a building or a vehicle, i have no choices under the thing "add object"
please? could someone help me, i dont know, maby the directorys are wrong(or something esle)?
Staff suffers from PCD
16th August 2004
how does your init.con in the ***editor 42*** directory look? in particular these lines (9 - 18):
rem Those are the path essential for Editor42 to work. rem They can be configured using File->Directories... rem -- editor.path.game C:\Program Files\EA GAMES\Battlefield 1942 editor.path.base C:\custommaps editor.path.level $basePath\bf1942\levels\ editor.path.object $basePath\objects\ editor.path.texture $basePath\texture\ editor.path.standardMesh $basePath\standardmesh\ rem --
and how does that compare with the .rfa's you've extracted?
i think i have no templates for objects
29th June 2005
What are u guys talking about:confused:
im a noob:bawl: