kits in init.con -1 reply

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HotRod_05

Slightly cooler than a n00b

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7th February 2005

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#1 13 years ago

when puttin the kit sets in the init.con why do some of the kits go all white in game? Then when you click on them it crashed 2 desktop. In most cases this is the panzershreck and bazooka? anything ime doing wrong? game.setTeamSkin 1 GermanSoldier game.setKit 1 0 1German_OfficerMp40 game.setKit 1 1 2German_AssaultSg44 game.setKit 1 2 3German_SupportMg42 game.setKit 1 3 4German_AntiTankPanzerfaust100 game.setKit 1 4 5German_EngineerK98 game.setTeamSkin 2 USSoldier game.setKit 2 0 1US_OfficerThompson game.setKit 2 1 2US_AssaultGarand game.setKit 2 2 3US_SupportBar game.setKit 2 3 4US_CloseQuartersGreasegun game.setKit 2 4 5US_EngineerM1A1




silian

40 years of the Ford Escort!

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10th October 2004

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#2 13 years ago

the kits have to be in a specific order it should be: game.setTeamSkin 1 GermanSoldier game.setKit 1 0 1German_OfficerMp40 game.setKit 1 1 2German_AssaultSg44 game.setKit 1 2 3German_ATPanzerfaust100 game.setKit 1 3 4German_SupportMg42 game.setKit 1 4 5German_EngineerK98 game.setTeamSkin 2 USSoldier game.setKit 2 0 1US_CloseQuartersGreasegun game.setKit 2 1 2US_AssaultGarand game.setKit 2 2 3US_ATBazooka game.setKit 2 3 4US_OfficerThompson game.setKit 2 4 5US_EngineerCarbine I don't think 3US_SupportBar works, you'll have to ditch the CQ and replace it with the Officer kit, or just ditch the officer kit and put the BAR in instead, you can always have pick-up officer kits.




nUbI

GF Pwns Me!

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4th May 2004

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#3 13 years ago

game.setKit 1 2 3German_SupportMg42 isnt in the objects game.setKit 1 3 4German_AntiTankPanzerfaust100 isnt in the objects game.setKit 2 2 3US_SupportBar isnt in the objects game.setKit 2 3 4US_CloseQuartersGreasegun isnt in the objects

check the objects.rfa and put the rithg kits in




Real-BadSeed

Science experiment

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5th December 2004

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#4 13 years ago

best way is to use an .rfa extractor to extract a copy of an FH map. with the countries you want to use, and weapons loadouts you want. and see how its done, in there. its all about using the right names, for the class\countries\weapon. in the right numbered slot. 1 thru 5 1= assualt 2=assualt 3=AT class 4=Support class 5=Support class each country has different names (AT class being the most problematic) just get the right name for the countries\weapon, in the right numbered slot. and all should be fine.




Mr_Cheese

FH Dev

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12th June 2004

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#5 13 years ago

There's a list somewhere of just about all the kits available - I think it might be in one of the stickies in this forum... I have it but it's on my other computer.