loadmap -1 reply

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saMNadine

GF Pwns Me!

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30th November 2005

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#1 12 years ago

I want to add a background in a map, but I have a doubt. I found this tutorial:

For adding background image, add a screenshot of ingame footage to the same folder (info) and rename to "loadmap" and save as a size 512x512 PNG image However, I don't understand why I have to do a picture 512x512 pixels. I tried to open loadmaps of other maps but I can't and don't know why (it's PNG, should work...). So, my doubt is, what size should I use for the loading screens?

thanks :cya:




Schism - RvtL

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20th February 2008

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#2 12 years ago

512×512 is the right size.




saMNadine

GF Pwns Me!

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30th November 2005

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#3 12 years ago

I know, but this is too small for a screen 1024x768 :confused:




Schism - RvtL

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20th February 2008

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#4 12 years ago

It will be stretched to fill the background. If you make a screenshot, it will be saved as PNG (and JPEG) so you only have to resize it.




Lobo

All your base are belong to FH

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27th April 2003

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#5 12 years ago

no, the .png images used in maps are really .dds ones

Rename one of those png's to dds and you will see

Loadmap is a 512x512 dds DXT1 without mipmaps image, later reanme it as .png and done