Making some changes to existing maps... namely Bocage -1 reply

Please wait...


I didn't make it!

0 XP

#1 13 years ago

I am interested in modifying a few maps for LAN co-op play between friends. What I would like to do is be able to modify which vehicles spawn, where the kits spawn, and the frequency of the spawns. I would also like to maintain the integrity of the bots and their waypoints. Perhaps someone could point me in the right direction to attempt this? Is it even possible? Here's a few examples. In (my version) of Bocage co-op, I would like to add a few more tanks to each side, change the P-51 to the Marauder. Maybe change the 109 to a Stukka. I would also like to put a few special kits out in the open near the axis/allies main bases. I still want the bots to maintain their game, not stand around like a bunch of statues. Any help or advice is appreciated! Thanks!


All your base are belong to FH

50 XP

27th April 2003

0 Uploads

6,883 Posts

0 Threads

#2 13 years ago

In the Conquest and singleplayer folder of the map you can edit that in ObjectSpawnTemplates.con and ObjectSpawns.con, you can even add new objects without a maping program, it's tricky but posible