object problem -1 reply

  • 1
  • 2

Please wait...

bizness

FH Dev

50 XP

22nd October 2004

0 Uploads

543 Posts

0 Threads

#1 14 years ago

in battlecraft i placed a train bridge and several cars on my current map. when i tested my level the bridge was not there leaving my cars floating in air. i also have the flat train cars in my level and one of them has the train crane on it. the crane is there but the flat cars are invisible. how do i make these work?




SacredLizard

Its cupnoodles not cuponoodles

50 XP

23rd April 2004

0 Uploads

918 Posts

0 Threads

#2 14 years ago

are you using battlecraft?




southy

The Internet ends at GF

50 XP

30th July 2004

0 Uploads

126 Posts

0 Threads

#3 14 years ago

flat cars dont work on bc, they disappear ingame, as same as with destroyable bridge etc. Use ed 42 to place them




bizness

FH Dev

50 XP

22nd October 2004

0 Uploads

543 Posts

0 Threads

#4 14 years ago

yeah im usin bc i even went as far as putting the objects and standardmesh in my map for them and it still didnt work.




SacredLizard

Its cupnoodles not cuponoodles

50 XP

23rd April 2004

0 Uploads

918 Posts

0 Threads

#5 14 years ago

that sounds funky. This is of course where I suggest that you stop using bc and switch to a better mapping program. if you still love bc, then you'll have to live with, and get accomodated with the solutions to, its severe limitations.




bizness

FH Dev

50 XP

22nd October 2004

0 Uploads

543 Posts

0 Threads

#6 14 years ago

im confused on why its a problem with bc because it shows up in bc. what in bc would make it not show up ingame? thats what gets me.




bizness

FH Dev

50 XP

22nd October 2004

0 Uploads

543 Posts

0 Threads

#7 14 years ago

ok i broke down and fired up ed42. extracted the standardmeshes objects and textures for both fh and vanilla. loaded up my map and everything was there except the train_platform train_cart and train_bridge. now im really confused. it actually shows up in bc it doesnt even show up in ed42. there is a mesh for it in bc where the hell is it going or located for the matter. my map is pretty much done after i get this bridge from hell.




Kingrudolf

Fan FH Mapper

50 XP

9th October 2003

0 Uploads

1,345 Posts

0 Threads

#8 14 years ago

Make sure the objects have the "_m1" part in the object names in your staticobjects.con.




CaloTyst

I want to be like the Admins

50 XP

16th July 2004

0 Uploads

203 Posts

0 Threads

#9 14 years ago

Did you make them object spawns or cached objects?




bizness

FH Dev

50 XP

22nd October 2004

0 Uploads

543 Posts

0 Threads

#10 14 years ago

cached




  • 1
  • 2