hm,ur right, maybe i should try another packer? but could this option make a big enough difference?? and i dont know what the game.rfa is doing there, i thought it was nessesary...
SacredLizard;3338635 above you see on the left my file structure for the map I am planning to pack... you see that the file is set up like - bf1942/levels/Finnmark-1944 - the bf1942 folder is just sitting on my desktop, and I keep it there for when I am packing a map. Say I just worked on my map in Ed42, and want to test the changes... I cut (not copy) my map from ed42's levels folder, and paste into the bf1942/levels/ folder on my desktop. Then, you can see that I have WinRFA open. WinRFA comes with the battlefield MDT, and I reccomend it. (but only for packing\unpacking RFA's- not editing them) Anyway. With WinRFA open, I click "pack", select "directory" and when that window opens up, I click on the elipses, ( the "..." ) to select the folder that I want to pack into an RFA. As you see from the picture above, the bf1942 folder on my desktop is really easy to get to, so once I select it, I hit OK Then I am left with a window that Says at the top "pack directory to .rfa" the first part of text will possibly be different depending on everyone's chosen location for their bf1942 folder, but in the box that says "base path" you should have "bf1942" (An important note- you can not pack your map while there are other maps in the same levels directory.) Now I hit "pack" the next thing WinRFA wants to know is where I am going to pack my map... as you can see from the picture above, on the left, I direct it to my ...\Program Files\EA Games\Battlefield 1942\mods\NorwegianRes\Archives\bf1942\levels directory, where all of my other maps are hiding. In the picture above, you see that I have already a packed version of this map... If I did not have already a packed version, I would have to type in a name for my map where it says "file name" in the "save as" window. That name would have to be exactly the same as the name that I have given my map earlier... it would be the name on the map's extracted folder, it would be in the init\terrain.con file, the init.con and some other places some times, depending what you're up to with your map. So use that name... if you start a map in battlecraft, you should not have to worry about this part, you can just save over the older version. Once you are sure you have everything set just right, hit "save" and WinRFA will pack your map. Remember to make backups of the files you are replacing (just have a place for them to stay while you are unsure whether you like the changes you are making) and always try to label these backups with forethought. If something goes wrong with your map, and it stopps working, chances are that you missed something somewhere, and it is only a matter of backtracking to figure out what the problem is. So dont just delete your work. Sometimes if you pack your map with an improper name, like "Fall_gelb_1940" your game won't even start. I have two points here... one is don't name a map with a hash mark "_" before a set of numbers "_1940" the game reads it like it is a patch to another file (I think) so when you name a map like I did above, it blows the game's mind! If you want to name a map with numbers, use a dash. my other point with this is that small things sometimes make huge problems... dont panic, ask for help... as in this example, if you did not know what to do, you might find yourself uninstalling the game to fix the problem, rather than simply fixing the name of that file... so be patient and calm, and don't delete everything even though you probably want to at this point.
^follow these instructions carefully! ^ when you pack your map, pay special attention to the file structure: bf1942\levels\*your_map
there should only be the unpacked version of your map in the folder, nothing else. The reason I copied and pasted this with all the pictures is that the pictures are pretty.
yeah, well i done it just like that you know... its just that the size is too big and that it seems to have unnessesary files to it.