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Songoleti

Also known as Blander

50 XP

15th January 2006

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244 Posts

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#1 11 years ago

I'd like to learn how to skin a fresh new model from 0. Software? If possible freeware. Tutorials would be nice too. Thanks.




nebotnebot

All Grown Up

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27th September 2006

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#2 11 years ago

Diffacult, I wouldnt be able to tell you how... But some one "recruit snyder" told me its something to do with gimp??? oh well sorry i couldnt help... check the mapping help thing theres something in there about stuff like that... -1-




SacredLizard

Its cupnoodles not cuponoodles

50 XP

23rd April 2004

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#3 11 years ago

No, Nebot, It has nothing to do with gimp. Gimp, for all you photoshopless fellows, comes after you get your uvw maps converted to an image file, which is what I believe Songoletti wants. Lets assume you are working with 3ds max. Texporter is a free plugin for max that converts your already made uvw's to image files. page with texporter download and other "free" max plugins: http://www.cuneytozdas.com/software/3dsmax/ pretty good tutorial: http://www.highend3d.com/3dsmax/tutorials/modeling/nurbs/244.html