I'd like to learn how to skin a fresh new model from 0. Software? If possible freeware. Tutorials would be nice too. Thanks.
Diffacult, I wouldnt be able to tell you how... But some one "recruit snyder" told me its something to do with gimp??? oh well sorry i couldnt help... check the mapping help thing theres something in there about stuff like that... -1-
No, Nebot, It has nothing to do with gimp. Gimp, for all you photoshopless fellows, comes after you get your uvw maps converted to an image file, which is what I believe Songoletti wants. Lets assume you are working with 3ds max. Texporter is a free plugin for max that converts your already made uvw's to image files. page with texporter download and other "free" max plugins: http://www.cuneytozdas.com/software/3dsmax/ pretty good tutorial: http://www.highend3d.com/3dsmax/tutorials/modeling/nurbs/244.html