Well, as I was browsing through my local EB Games store on Wednesday 13th afternoon, off in the new releases a PS2 game cover caught my eye. It turned out to be the latest installment in the Ace Combat series, named 'Ace Combat: The Belkan War'. Since I'd thoroughly enjoyed AC4 and AC5, I decided it would be a worthy 'investement'. Incidentally, I learned from Wikipedia that the Australian release date was the 14th of September, a day after I bought it.
Ace Combat 6/Ace Combat Zero: The Belkan War adds on to the story of Ace Combat 5: The Unsung War in a very different way. It is documentary by a journalist from the Osean Broadcasting Corporation. During his telling of the story and interviews with people previously acquainted with the mysterious character the player takes the role of, it goes back in time to the 'war 15 years ago' mentioned numerous times in AC5's storyline. It tells the story of a pair of mecenary pilots from Ustio, formerly a part if Belka, fending off Belka's attacks on their small and nearly overrun country. They then (along with superpowers Osea and Yuktobania) take the fight to the Belkans and push them back to their old borders.
It's not all that different from AC5, the graphics are nearly identical (a lot of the planes and their alternate painschemes are reused from AC5). There's some planes not present that were in AC5 (The A-6 is not there, only the EA-6B), and some new ones like the Saab J35J Draken. It plays very similar to AC5 which is good and bad - it's nothing radically new, but anyone used to AC5 will quickly master AC0, like I did. The storyline is pretty good, it has the twisted web of deception and sadder moments, and the cutscenes are VERY well choreographed, both the interviews with the people, and the actual in-game cutscenes.
A very interesting feature is the Ace Style. There are neutral targets in missions - enemy planes you've disabled, windmills, houses, etc. and based on your actions towards the targets in the mission your Ace Gauge will move correspondingly. Letting all hell loose and wiping out the enemy will lean the gauge more on the Mecenary side. Being quite destructive but sparing some neutral targets will keep you more on the Soldier side. Being merciful and only destroying mission objectives will lean the gauge more on the Knight side. Depending on your Ace Style, the missions vary and who you come up agains in some battles will also vary.
You'll also come across many enemy 'aces' squadrons, which have their cool little intro cutscene when they appear. The aces that appear vary depending on mission and your Ace Style.
Also, you can now play 2-player multiplayer, which is a nice feature. However, there's no online play for those who like online play.
There's also a few sneaky references to AC4 and AC5 in the game - in one mission, you can see a MiG-21 labelled 'Huckebein' (aka Pops), a F-15S/MTD labelled 'Grabacr' (the elite Belkan squadron know as the 8492nd in AC5), and in a special unlockable mission you can even take on 'Mobius 1', the player's character from AC4.
I liked it quite a bit, it was a bit too easy because of its similarity to AC5. However, still a great game, if you liked the others or just want some flying action it's worth it.
Sounds very arcady. Is it? Oh, and I personally don't like flying games on consoles. I need a proper joystick.
It's fun out maneuvering MIG's and Su's in the A-10
I loved AC4 and 5, I didnt know this one was out, Ill defienently check it out.
BTW does this version come with an option to play in japanese(makes the story 10x better:))
I love the Ace Combat games, great action and great musical scores. I would love to get my hands on a Japanese version of Ace Combat 3, supposedly the North American version cut out almost the entire story plus many missions which is a drag :(.
GauntletSounds very arcady. Is it? Oh, and I personally don't like flying games on consoles. I need a proper joystick.[/quote]
Well yeah, it's be kinda hard to get a simulator on a console. Try putting all of IL-2's commands onto a PS2 controller. :uhoh:
ACEDIt's fun out maneuvering MIG's and Su's in the A-10[/quote]
:lol: yeah, not exactly realistic, even funnier when you use the F-117 or A-10 in the last mission of AC5 and hand the ace S-37s their asses on a silver platter. Now that I think about it, that's gotta go in my sig. :)
[quote=zuiqan1]BTW does this version come with an option to play in japanese(makes the story 10x better:))
Note too sure if there's a Japanese version.
[quote='Lt. Rothwell']I love the Ace Combat games, great action and great musical scores.
I thought the soundtrack for AC0 was a bit of a letdown. AC5's soundtrack was IMO the best one - AC0's is too 'techno' sort of, too soft, not very compelling, and it has Spanish guitar :uhm:. I preferred AC5's mix of rock and more classical music.
I finished the game on all three ace styles this evening, and gues what I unlocked?
Nah, seriously, both made a return as all-powerful aircraft of the game. Damn near unstoppable, plus there's a cool shiny gold paintjob for one of them. They cost heaps though, I had to sell my precious Su-37 to buy one of them. :(
I loved AC 4 and 5 and i thought of getting this 1 but i have basically given up on the consols now and also not much has really changed in the new game, basically same graphics and same aircraft, still im guessing it is great but its not a simulation as is all consol games in my opinion.
LOL I just found a F-14D with the tag 'HRTBRK ONE' flying around in Mission 10. (That's Heartbreak One, aka Captain Bartlett from AC5)
I've bought all the planes and finished the game on 'Expert' difficulty now, some of the paintschemes look awesome (a funky greyish-silver one for the Falken, and a sweet brown/green/white variation on the Su-37's typial 'splinter' camo).