BF2 1.3 patch info. -1 reply

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silian

40 years of the Ford Escort!

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10th October 2004

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#1 12 years ago

Anyone seen this? The 1.3 patch will finally add Co-Op, but also the patch will also add airdropable vehicles for the commander, i suppose these will be FAV's in BF2, but imagine the possibilities for Crete in FH2, airdropped Kettenkrads, PaK 36's, Flak 38's etc... should be sweet. http://www.ea.com/official/battlefield/battlefield2/us/editorial.jsp?src=communityupdate_042506




Mr_Cheese

FH Dev

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12th June 2004

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#2 12 years ago

Yeah, I saw this but I must admit I didn't think of the possibilities this would add for FH2 (other than co-op)... :naughty:




Toekar

Proud to be American

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21st August 2005

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#3 12 years ago

OMG!!!! AIR DROPED VEHICLES!!!! *screems like little girl*

You know what this means Mr. Cheese?! We can have air droped antitank guns/vehicles and stuff on Crete!! Not to mention Normandy!! AHH YEAH!!!




Fuzzy Bunny

Luke, I am your mother.

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2nd May 2005

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#4 12 years ago

Gah I'd settle for glider-dropped tanks--Hamilcars with Tetrarch or Locust light tanks, to be honest.

Or any more gliders at all.




Toekar

Proud to be American

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21st August 2005

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#5 12 years ago

Yeah, have a map about the rescue of Mussolinie with DSF 230 gliders.. or , Dare I say it? *Cleavon Little's voice says "Dare, Dare!"*, Me 321s!




Gauntlet

Dead rather than Red!

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26th April 2004

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#6 12 years ago

Cool! EA atleast does something right...




NoCoolOnesLeft

My Blood Is Olive Drab

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19th November 2003

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#7 12 years ago

More interested about these two:

1. Fixed bug where friendly vehicles show up as valid targets.

2. Friendly Vehicle lock: Lock-on weapons do not lock on to friendly vehicles. The box with an X through it will still appear, but a lock tone will not sound and then if fired, the missile will not track the friendly target.




Polska

"The original one"

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19th September 2004

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#8 12 years ago

Cool! I remember a suggestion by Mp5-killa on placable artillery and anti-tank guns at the beging on a round to stop the ''familiar'' map feeling idea to go away. Hopefully the devs can incorparate this, so every maps is still a little bit different each time you play it.