Civilizations IV - anyone else have it yet? -1 reply

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Safe-Keeper

Aw, c'mon Cyan, it's quality!

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29th September 2004

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#1 12 years ago

[COLOR=DarkGreen][COLOR=Black]I got it for Christmas, and I was totally blown away. It by far exceeded the expectations I had for it after having played (and been infinitely frustrated with) the third game of the series. To make a list:[/COLOR]

Problems from Civ III that have been solved:[/COLOR]

  • Graphics have been given a face-lift. Models are still ugly (think Empire Earth), but the worlds you play in can be huge, so I'm glad that's the way it is. Furthermore, just about every improvement, from mines to towns, are now animated. You'll find yourself spending some time zooming the camera all the way in and just admiring the landscape of your growing nation.
  • Battle touch-up. Yes:bows:! This was one thing I [COLOR=DarkRed]hated[/COLOR] in Civilizations III and it's finally been corrected. No longer will you face a single archer and watch it cut your four tanks down. No more will a single spearman obliterate six horsemen. In addition, instead of showing one unit and that stupid health bar, the game now shows one unit for each health point. So if you have a warrior with 3 HP engaging an archer with 3 HP, sit back and watch three warriors beat it out with three archers (in quite a good way, too - the archers first fire at the warriors, then discard their bows and go into close combat with short swords after the warriors retaliate).
  • Start-up settings and MP support. In Civ III you had to load a Goddamned scenario to start in a different age than the Ancient Age, and MP play was a joke:mad:. Now you can start everything from Hot-Seat games to Play-by-E-Mail, and set up loads of attributes before each game, from starting age to things like whether or not cities can defect if too near a foreign cultural boundary. Beautiful. However, to have those options in a single player-game, you need to start it from the MP menu (pretty much the same way you had to go to MP to have all the advanced settings in Battlefield 1942). Meh:rolleyes:.

[COLOR=Indigo][COLOR=Navy]Other good things:[/COLOR] [/COLOR]

  • SDK in-bound,set for an "early 2006"-release! Need I say more:smokin:?!
  • Civics. Earlier, you had only a set of government types to choose from. Now there are choices on how to handle religion (theocracy, organized religion, etc.) and lots of other things. Essentially, your types of government are broken down into five different categories.
  • The music is awesome, as it was in III.
  • A thick manual.
  • More improvements. Earlier there were only colonies, mines, and roads (which developed into railroads). Now there are everything from plantations to hamlets and mines and tonnes of other snacks.
  • The sense of humour of the developers is worth mentioning. The phrases of the leaders you encounter are pretty amusing, and there are some other goodies strewn troughout the game, too (for example, if you capture a city, the option to destroy it is labelled "Yes! BURN, BABY, BURN!").

[COLOR=Sienna]Problems I've found:[/COLOR]

  • Religions are identical. Sure, they play a huge role and are implemented in a fantastic way ([COLOR=Magenta]I love them:smokin:[/COLOR]), but come on - religions are everything but identical. The developers explain in a lenghty essay in-game that they don't want to offend anyone as religion plays a huge part in peoples' lives, but good intentions aside, it's a let-down.
  • Buddhism can be founded before Hinduism. I suppose the rationale for this was that the game would be more open-ended that way, and that there'd be a bigger chance that the two are discovered by two different players, but it's a pretty big inconsistency.
  • The World Builder can apparently only be opened in-game, and it can also apparently only edit the map you're currently playing. ...What...:rolleyes:?
  • Great People and Wonders are not civilizations-specific. I mean, Moses being born in China (wow, he's sure got a long walk ahead of him if he's going to get to Egypt and the Israelites:rolleyes:)? The Hanging Gardens built in the Aztec Empire? The Statue of Liberty in England? What on Earth? It'd make Civ IV a lot better, and a lot less silly, if every single civ had its own unique wonders and Great People names.
  • The game is too freaking fast. There are three speed settings (hooray!), but even on "Epic", you'll rush trough the technologies and ages like an F-16 tearing trough the night sky.
  • Certain bugs, glitches, and nuisances. For example, the game doesn't ask you for confirmation when you hit the "gift unit"-key (I'm playing a hot-seat game with my little brother and after spending 10 turns moving a galley around a continent, I accidentally hit the "gift unit"-key and gave it to the Russians:mad:). When starting a turn in hot-seat games, the camera remains where the previous player left it, meaning I can guess pretty accurately where that player is. And while I can shift-select several units at the same time, selecting all the units in a tile for some reason de-selects all of them. And so on and so forth. More patches, please:rolleyes:.



Gauntlet

Dead rather than Red!

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26th April 2004

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#2 12 years ago
Safe Keeper[COLOR=DarkGreen][COLOR=Black]I got it for Christmas, and I was totally blown away. It by far exceeded the expectations I had for it after having played (and been infinitely frustrated with) the third game of the series.

Got it something like 2 months ago! Its a great game, and I play it quite often![/COLOR][/COLOR]

Battle touch-up. Yes:bows:! This was one thing I [COLOR=DarkRed]hated[/COLOR] in Civilizations III and it's finally been corrected. No longer will you face a single archer and watch it cut your four tanks down. No more will a single spearman obliterate six horsemen. In addition, instead of showing one unit and that stupid health bar, the game now shows one unit for each health point. So if you have a warrior with 3 HP engaging an archer with 3 HP, sit back and watch three warriors beat it out with three archers (in quite a good way, too - the archers first fire at the warriors, then discard their bows and go into close combat with short swords after the warriors retaliate).

The part with the 3 archers and blah-blah-blah....isnt like this only when you play with the "epic" option?

But still, Civ 2 for teh win! :)




Safe-Keeper

Aw, c'mon Cyan, it's quality!

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29th September 2004

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#3 12 years ago
The part with the 3 archers and blah-blah-blah....isnt like this only when you play with the "epic" option?

I have no idea, I've only played it on "epic":o.




D-Fens

uwe bolltastic!

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2nd May 2003

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#4 12 years ago

I agree about the religions. It doesnt really make sense to include so specific religions and then make them all the same anyway. There are way too few and only modern religions. And often it just ends up with 90% being buddists because it's the first one founded. +++ for wonder movies although they don't quite match the ones from Civ 2. The music is super low volume and very repetitive, but still an improvement over Civ3's (since much of it are remakes of Civ 2 tunes).




Admiral Donutz VIP Member

Wanna go Double Dutch?

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9th December 2003

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#5 12 years ago

If you want to talk about Civ 4 go here ;) (Fancypants mods it so you can't go wrong):

Civilization 4 (7 Viewing) Civilization4.FileFront.com




MrFancypants Forum Admin

The Bad

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7th December 2003

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#6 12 years ago

Großadmiral DönitzIf you want to talk about Civ 4 go here ;) (Fancypants mods it so you can't go wrong):

Civilization 4 (7 Viewing) Civilization4.FileFront.com

Thanks for the advertisement :)

Any activicty in the Civ4 forums would be welcomed, it is such a lonely place right now ;)

Safe Keeper, I think with the latest patch came a new speed-setting (even longer than epic), so that could solve the problem. Otherwise you can also manipualte this speed manually (search in the modding forum for Civ4).




Safe-Keeper

Aw, c'mon Cyan, it's quality!

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29th September 2004

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#7 12 years ago

'Kay, I'll get over to the Civ4 forum with my opinions.

I agree about the religions. It doesnt really make sense to include so specific religions and then make them all the same anyway. There are way too few and only modern religions. And often it just ends up with 90% being buddists because it's the first one founded.

I agree as for only modern religions, too. Why not include pegan religions like Nature-worshipping?




Mr_Cheese

FH Dev

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12th June 2004

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#8 12 years ago

I'm gonna get it asap! Just got The Movies - also a great game...




Carroarmato-P40

Believe, Obey, Fight!

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12th July 2005

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#9 12 years ago

I like it a hellava lot, however I think that it has became a little cartoonish, just a little, and I certainly think Sid missed a couple of factors. [COLOR=black]There has always been a lack of depth in each of the epochs, the player should be able to choose an epoch or two to play for the whole game and thus alternative tech trees and units should of been made, I think there definitely should be more than one unique unit per civ and there should definitely be more governorial options.[/COLOR]




Mr_Cheese

FH Dev

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12th June 2004

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#10 12 years ago

I have it! Unexpected Christmas present from my aunt... It is amazing - I played it for the second time last night untill the early hours of this morning and still only got to the late 1800s... Playing on "epic" game time is great!