You can download it here:
Its like 20 megs. I reccomend it to anyone who has tried .792, or anyone looking for a more realistic modern combat mod that dosen't suck.
is there any new things that MisterD and Tanelorn code that FH can steal? some screens would be nice
how about the travers code
I'll get some screens up ASAP, right now in fact.
This shows the ammo-cookoff effect when a tank has been disabled. Unspent ammunition is exploding and flying out of the vehicle before the vehicle finally explodes.
This shows the Bradley M2A3 sight for the gunner position. All IFVs and MBTs have 3 seperate positions, one is the driver/commander, one is the gunner, with turret control, and the third is the MG turret on top, which has access to...
... an awesome new smoke deployment effect. The smoke is really effective.
The class selection screen shows both the new, militarily-correct map icons for all vehicles, and it also shows the new classes, which are armed appropriately for their mission. Each map can chose from 30 different classes, along with spawnable kits much like FH.
DCR also adds a lot of new toys, including the CAR-15 with Masterkey underslung shotgun, the RPK series of support rifles, and scoped AK-74s, along with Druganovs, and M-14s (among others). Lots of variety here.
EDIT: It wont let me put the pictures in the post..
The masterkey is cool except the silencer should not be included. I don't care much for the separate Gunner/driver positions though. Most people just go alone and find a choke point and turret them selfs.
Yeah I know, I brought that up in the DCR forums. There aren't enough players to have every vehicle manned with both positions. You should see AK74 scope, it looks great.
Member 35698 thinks I'm a spec
27th June 2004
Don't forget about the suicide bomber kit!:naughty:
I love it when a guy thinks he is about to waste you only to hear the "scream", and then BOOOM!!