First Step in a First Attempt -1 reply

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In Vino Veritas

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28th August 2006

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#1 10 years ago

For over a year now I've been reading tutorials, watching videos, and listening to Japanese people who can barely speak english try to explain 3ds Max and how to do this and how to do that. At the same time experimenting with the program myself, fooling with Reactor, and molding solid objects into wierd looking formations, when finally I said to myself, enough, I actually want to try a real object something like a vehicle. Alot of places suggest doing a car first...but I dont really see the point in doing a car, im not interested in rather drive down main street in a Tank, so...I decided to start on a Tiger 1. So you start up your interenet browser, and you skim through a few pages of Tiger blueprints until ya find the one you want great! Problem number one pops up, the scale is off, so you open up photoshop move it all around using grids, crop, select, and delete your way to satisfaction wonderful! Now heres where my noob comes in, I load the viewport backgrounds into 3ds Max...yet for all the times I've done this I never took the time to notice the "Scale to Bitmap" instead i scale it to the viewports, and my tiger low and behold has a few scale problems, regardless of my photoshop triumph. I get only 2 out of the 3 views done...Half an hour later, after typing in coordinates, moving around vertices, creating new points, shifting lines around, I start to get something that resembles a tank turret. Its the first right thing I've done all day, woot! Splines, ftw! My first my very first attempt: Tiger34.jpgTiger2.jpguntitled-8.jpg

Spencer the Great

Posts are always rough drafts

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29th May 2005

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#2 10 years ago

I can't imagine how they make 3d models, how long it would take! It just blows my mind! I salute you for doing what in my mind is the undoable. (nice word eh:D?)