The human world is such that while many horrific games turn into well-known members of the store shelves for much longer than they should, countless good games are plain out forgotten, relegated to the memory of the few people who buy/download them and realize how amazing they are. These are games like Stars!, Ground Control, and Dominions II, and this thread is a homage to those games, a chance for them to get played by even more people. Since they deserve to be. I'll start, contributing 0 A. D., Stars!, and Dominions II! Wild Fire Games' 0 A. D.: A game that spans from 500 B. C. E. to 500 C. E., 0 A. D. is a free game that's currently under development. It features great graphics, music, and some nice features, too. I just found out about it today, so I know next to nothing about it, but it's looking promising indeed. It's got some neat features like seasons and weather as well as detailed naval combat with troops and catapults loaded onto ships firing off of them. Have a look at their site, and be sure to download their awesome main theme from the media section! Web site: http://wildfiregames.com/0ad/. Jeff McBride's Stars!: I've heard it's next to impossible to get your hands on this jewel of a game today, but it's simply awesome. It's a turn-based 4x science-fiction game where you start on a plane with a bunch of people and a star base for ship construction and need to spread across what little is left of the universe (it was largelly destroyed by two ancient super-races). It lets you design races and ships from scratch, which is a large part of the charm of it. When designing a race, for example, you get to choose its "trait" (war monger, inner-strenght, hyper-expansionist, etc.) which determines which unique units, abilities, bonuses, and handicaps it gets, and other things like how fast it builds things, how fast it researches, what planes it can live on, and so on. You need to make some compromises when making a race, as you have to have 0 or more "Advantage Points" in the end when saving it. Ship designs are more of the same: You research hulls, each of which have some basic stats like mass and cargo space, and then add components (which are given to you as you research) to the hull by filling in the empty slots. That means that you largelly decide for yourself what your ships will be like. For example, the early scout is a fragile design with 1 engine slot, 1 scanner slot, and one General Purpose slot, while later designs have more than a dozen different slots to fill. And a huge number of components and hulls you have, too. The learning curve isn't as steep as you might think, as the game features a great tutorial which you can't help but love, and which'll guide you, step-by-careful-step, trough a pre-scripted match of Stars! against an AI. If you should happen to see this game in a store, don't hesitate - just freaking get it. Web site: Stars! doesn't even have a Web Site anymore, but you can download the demo from here. Illwinter's Dominions II - the ascension wars: Swedish Illwinter'saward-winning title Dominions II is a fantasy game focused on Pretender Gods fighting to eliminate each others to achieve true Godhood. It features 17 nations, from the Scandinavian civs of Vanheim (Norse humans) and Jotunheimen (giants), to the Sub-terranean Abysians (Fire humanoids), to the Undead hordes of Ermor, the African Machaka, and the Aquatic Atlantis. It has a horde of units, spells, and magic items - a total of over 1000 types of creatures can be rallied into battle - and is truly a game it takes a short eternity to experience all the aspects of. Game-play-wise, Dominions II is extremely deep and is not for the faint-hearted "n00bs" (teasin':smokin out there who tremble at the uttering of the words "learning curve". Once you know it, though, you'll find that it kicks butt on the Total War series. If you have my taste in games, at least. You can download the demo if you want to play it - it's fairly extensive, although it has several limitations (hey, it should, it's just a demo:rolleyes. Web Site: www.IllWinter.com. OK, your turn. But first tell me if you've played any of the above gems!
Far Cry is everywhere! are you kidding me? The delta force series seems to have faded away. but those were some of the best fps ever made.
Most games by Paradox Entertainment are pretty cool if you like strategy gaming. My favourite is Victoria.
General TaskeenCombat Mission?
Good games. I got Barbaroosa to Berlin a while back for Christmas, and loved it. Too bad it doesn't work on my machine anymore :(.
Hearts of Iron II Close Combat Series RED BARON II (OMG OMG best....and only WW1 fighter sim..who cares about shietty 1998 graphics when you can dive and have your airframe ripped to shreds by G Forces =D) Delta Force 2 = My first FPS. loved that game
Hidden and Dangerous 1 & 2
AussieZaitsev RED BARON II (OMG OMG best....and only WW1 fighter sim..who cares about shietty 1998 graphics when you can dive and have your airframe ripped to shreds by G Forces =D)
I guess you never played Red Baron (the first one)... :D
Jagged Alliance 2 Panzer General series American McGee's Alice
I'd prefer it if you put down at least a few lines explaining why you like the titles you picked. Please?