Rush For Berlin -1 reply

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czech speacial forces

I pretend I'm cooler than AzH

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3rd September 2005

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#41 12 years ago

the roof was 6mm thick so maybe if the maus could just be going down a steep hill and a high powerd gun hit it could kill it. but from the from i dount think anything can penetrate 240mm.

EDIT: i just serched and found out that the Jagdtiger had actully thicker armor than the maus, and was built, the jagdtiger had 250mm of front armor. 88 were made.




Komrad_B

Score Monkey

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2nd September 2004

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#42 12 years ago

I read a story in these forums in wich a Sherman knocked down a Jagdtiger by shooting at its front armor, in a completely desperate situation. The Jagdtiger remained intact and stopped moving&shooting while the sherman crew was still crapping their pants. Eventually, the americans went to see why the Jagdtiger stopped fighting, only to discover the insides of the tank fell on the crew, transforming them in red gibberish. It seems the shockwave from the sherman's puny 75mm made the Jagdtiger's crew compartiment collapse on itself, somehow. Anyways, the Jagdtiger was a P.O.S.




gatordh7

Dread thinks I'm a special person

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12th October 2003

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#43 12 years ago

ya but you guys gotta realise, this game is quite a lot different from Codename Panzers

First off you dont have some gay budget at the beginning of the game to pay for an army, instead you invade factories and supply depots to speed production

lol and the artillery system makes a lot more sense and isn't as stupid easy as it is in Codename Panzers, in Codename Panzer's u get something like 3 artillery strikes, 3 bomber runs and 3 fighter runs and you can pretty much use them wherever whenever

but in Rush For Berlin you gotta build this renaissance vehicle and send it to the front lines to spot for artillery strikes, bomber runs etc.. and they are very vulnerable to any gun the enemy posseses so you have to support them

and ya it doesent take a bajillion shots to kill infantry, a good shot to the head ill put em down :)




Komrad_B

Score Monkey

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2nd September 2004

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#44 12 years ago
instead you invade factories and supply depots to speed production

Please don't tell me its yet another "factories at the frontline!" RTS?




Lupin

[¹2ACR]

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26th July 2004

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#45 12 years ago
Komrad_BPlease don't tell me its yet another "factories at the frontline!" RTS?

Pretty much. And yes everything is pretty nerfed. I was going to make a realisim mod for it, but apparently its impossible to mod :uhoh:.




Admiral Donutz VIP Member

Wanna go Double Dutch?

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9th December 2003

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#46 12 years ago

Nothing is impossible, it just means you will have a though cookie to crack. ;)




Mr_Cheese

FH Dev

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12th June 2004

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#47 12 years ago

Haha, you guys take it way too seriously. Afik it's a continuation of the Codename: Panzers series - something that wasn't really meant to be too realistic in the first place...




Rikupsoni

Victim of Forgotten HopeForum bystander

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26th April 2004

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#48 12 years ago

"Scared of something different?"

http://download.gamesweb.com/detail/rfb/RfB_Lolli.wmv

Hehe, yes, just for fun.




Lupin

[¹2ACR]

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26th July 2004

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#49 12 years ago
Großadmiral DönitzNothing is impossible, it just means you will have a though cookie to crack. ;)

It is, they use some sort of exotic pak coding system that will make the game bug out after the slightest modification. :nodding:




RexRaptor

V for Vendetta

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25th February 2005

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#50 12 years ago

The premise of the game is semi-Alternate Reality= What if the Nazis got to put their futuristic super weapons into Mass Production?

Thats why you see Maus, JagdTiger, and SturmTiger.