The GOONion/GOONSwarm -1 reply

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Fuzzy Bunny

Luke, I am your mother.

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2nd May 2005

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#1 10 years ago

Some of you have been playing Astro Empires with us online (in case you've missed out, have a look at Astro Empires, and please join via Astro Empires or another of our guild's (SYM - "So's Yermom!") recruiting links at it gives us much-needed cash.

Thought I'd share with you a reason why I really really like FH -- namely, that the game resets after every map. It's also a bit of a parable as to why ranks of any kind suck.

In AE, and from what I learned from this article

EVE Online: Spy Game - Shacknews - PC Games, PlayStation, Xbox 360 and Wii video game news, previews and downloads <-- clickeh

the somethingawful.com forum weenies have formed the GOONion (AE) / GOONSwarm (EVE online.) They seem to have come to both games fairly early and en masse, and while they play pretty intelligently and underhandedly, it's IMHO nearly impossible to dislodge them or to get around them as we're currently finding out to our misfortune as a new group.

In AE it's turning out to be almost unfeasible to start a clan/guild/team at any point beyond the first few days of the game's existence and have a hope of survival; anyone who does not dedicate half their free time to the game is completely at the mercy of other players. Such is life.

Nonetheless, it's given me a solid appreciation for games that are match-based, and where every player starts on an even footing again at the start of each round.




Real-BadSeed

Science experiment

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5th December 2004

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#2 10 years ago

Imo the main problem with these types of games is the massive disparity between beginners and veterans. If you were always somewhat vulnerable to even a beginner, it would be a different story. Some NwN mods are excellent that way, and have it setup so you're never invincible. And its the best RPG type game ive ever played. There's no picking on helpless newbies. Of coarse you have to find these mods, because regular NwN isnt like that at all.




jumjum

Write heavy; write hard.

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11th April 2005

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#3 10 years ago
Fuzzy Bunny;3877362...Nonetheless, it's given me a solid appreciation for games that are match-based, and where every player starts on an even footing again at the start of each round.

If you are the kind of asshats that must run a ranked system, at least don't permanently tilt the field to the winners. If the NFL ran the way AE does, the Super Bowl Winner would get the first draft, and on down the line, thus ensuring that the losers stay losers - if they remain in the game at all.




Guest

I didn't make it!

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#4 10 years ago

these GOON guys.. are they the same as those g00n assholes that hacked Wolf a while back? I wouldn't think it is the same, but you never know where those creeps hang out :uhm:




Fuzzy Bunny

Luke, I am your mother.

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2nd May 2005

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#5 10 years ago
Real-BadSeed;3878040Imo the main problem with these types of games is the massive disparity between beginners and veterans.

Absolutely, you speak from my heart. We've managed to survive by a combination of nastiness and diplomacy (despite being asked to join larger groups a lot of times, we tried to stay independent.) There are always groups out there willing to protect smaller players, in any game, which is nice; the key is to play people off against each other.

I don't think they're the same ones that hit WOLF. I just wanted to post this as an interesting comparison to what we're used to from FH.