Someone suggested a short firedelay on weapons like the Panzerfaust to counter the weapons switch abuse...
It would be good if the 88mm flak had a gunsight view. F9 gives a view over the gunshield but would be better with either a gunsight or a clear view through the gunshield. Currently the gunshield restricts the view to much in the "nosecam" view.
Probably too late to add, but I saw a reloading glitch for the drum Thompson (if I remember correctly). As well, the Lancaster's props are WAY too small. EDIT - As well the Schwimmwagen's MG aiming mechanism is inheriently glitchy.
-LUGER, LUGER, LUGER, LUGER. Espically for officers and special kits (pilots, moveable MG's) -Fix the gate bug [Alpenfestung(sorry if misspelled)], if someone lifts a gate, the gate will lift and not have another gate still blocking path. -Add more weapons packs to original BF maps (Bocage, El Alamein, etc.) -In the night time missions add mountable Spotlights (maybe have an MG attached or just by itself)
-Make Panzerfaust be held more like a rifle.
Limond-Fix the gate bug [Alpenfestung(sorry if misspelled)}, if someone lifts a gate, the gate will lift and not have another gate still blocking path.
That gate bug not only happens in Alpenfestung but in all maps with gates actually. Here's an example of that bug:
that delay is very, very bugged. a bit too often you end up with no round fired, and no round left in inventory. the delay, combined with the very fast spread makes it far less usefull taking out MG-positions, as intended. at least remove crosshair spread (except when running), and give it instead some constant inaccuracy in the various positions, so it's usable.
Replace the No. 4 on Invasion of the Philippines with the Springfield '03. I loaded the map up in single player one night and was puzzled that the Americans were still using a British rifle. I was thinking it might have been a relic from 0.5, but the class icon was there and everything...
Ok, maybe a little late but this thread is finished. Unfortunately, not all people understood that 0.66 is a bugfix / balance patch, so not every suggestion is in the list. When looking at this list I would like to encourage the devs to read the thread too, since some suggestions have been summarised rather 'uncarefully'.