0.66 Suggestions Thread -1 reply

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Dee-Jaý

Always 1 point ahead of you

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17th February 2004

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#281 15 years ago

Someone suggested a short firedelay on weapons like the Panzerfaust to counter the weapons switch abuse...




theclevershark

I don't spend enough time here

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23rd March 2007

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#282 15 years ago

It would be good if the 88mm flak had a gunsight view. F9 gives a view over the gunshield but would be better with either a gunsight or a clear view through the gunshield. Currently the gunshield restricts the view to much in the "nosecam" view.




The Legacy

GF Pwns Me!

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28th February 2004

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#283 15 years ago

Probably too late to add, but I saw a reloading glitch for the drum Thompson (if I remember correctly). As well, the Lancaster's props are WAY too small. EDIT - As well the Schwimmwagen's MG aiming mechanism is inheriently glitchy.




kakashi97

I don't spend enough time here

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18th September 2008

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#284 15 years ago

-LUGER, LUGER, LUGER, LUGER. Espically for officers and special kits (pilots, moveable MG's) -Fix the gate bug [Alpenfestung(sorry if misspelled)], if someone lifts a gate, the gate will lift and not have another gate still blocking path. -Add more weapons packs to original BF maps (Bocage, El Alamein, etc.) -In the night time missions add mountable Spotlights (maybe have an MG attached or just by itself)




Ronin Pedroshin

GF is my bext friend *hugs GF*

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13th June 2004

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#285 15 years ago

-Make Panzerfaust be held more like a rifle.

Limond-Fix the gate bug [Alpenfestung(sorry if misspelled)}, if someone lifts a gate, the gate will lift and not have another gate still blocking path.

That gate bug not only happens in Alpenfestung but in all maps with gates actually. Here's an example of that bug: gatebug.jpg




Arisaka

Staff suffers from PCD

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16th August 2004

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#286 15 years ago

that delay is very, very bugged. a bit too often you end up with no round fired, and no round left in inventory. the delay, combined with the very fast spread makes it far less usefull taking out MG-positions, as intended. at least remove crosshair spread (except when running), and give it instead some constant inaccuracy in the various positions, so it's usable.




Daisuke Jigen

Lone Gunman

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12th June 2004

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#287 15 years ago

Replace the No. 4 on Invasion of the Philippines with the Springfield '03. I loaded the map up in single player one night and was puzzled that the Americans were still using a British rifle. I was thinking it might have been a relic from 0.5, but the class icon was there and everything...




LIGHTNING [NL]

FH2 Developer

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30th May 2003

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#288 15 years ago

Ok, maybe a little late but this thread is finished. Unfortunately, not all people understood that 0.66 is a bugfix / balance patch, so not every suggestion is in the list. When looking at this list I would like to encourage the devs to read the thread too, since some suggestions have been summarised rather 'uncarefully'.

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