20mm shell needs some power. -1 reply

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Von Mudra

Lo, I am Mudra, za emo soldat!

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25th September 2004

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#1 13 years ago

Now, I noticed a while ago that, although they have made the 20mm shell make a purty expolsion and all, it still has no shrapnel. I tried it out in single player, and yep, I can hit right at the feet of a soldier, and they take no damage. This should be fixed in .67. It should be like the 88 and 40mm shell, it should wipe infy off the map, and be a great house clearer. Also, the same should be fixed on the 20mm AA, plus the 20mm AA should have that proximity expolsion too, as they did use proximity fuses on the ground 20mms.




cheesemancrusader

GF best viewed w/ pants off

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23rd February 2004

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#2 13 years ago

totally agree, but is it just me or do all airplane mg's seem underpowered?




Sputty

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13th January 2004

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#3 13 years ago

40mm and 88mm were greatly reduced in power in HE rounds, or at least it looks like they were so 20mm really should be noticeably weaker and they are




Von Mudra

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25th September 2004

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#4 13 years ago

Yeah, well, that ain't very realistic, yes? And we aren't talking just small HE capability of the 20mm here, I am saying I can pump 20 rounds of HE right next to a guy, and he won't die, or take any damage. THIS IS NOT REALISM! THe 20mm should be able to kill just by landing a few feet from a guy. It is basically a small grenade. When you put 10 of them inot a room, and don't kill the guy inside because none of the shells actually hit HIM it is not very realistic.




striderx2048

DiCE/EA: Ambiguously Gay Duo

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16th May 2002

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#5 13 years ago

depends if fh makes the shells AP or HE.




MkH^

FH tester

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25th September 2003

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#6 13 years ago

Well, they explode so that'd indicate they are HE.




Major Hartmann

Major Disinformation

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27th April 2003

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#7 13 years ago
Von MudraNow, I noticed a while ago that, although they have made the 20mm shell make a purty expolsion and all, it still has no shrapnel. I tried it out in single player, and yep, I can hit right at the feet of a soldier, and they take no damage. This should be fixed in .67. It should be like the 88 and 40mm shell, it should wipe infy off the map, and be a great house clearer. Also, the same should be fixed on the 20mm AA, plus the 20mm AA should have that proximity expolsion too, as they did use proximity fuses on the ground 20mms.

Proximity fuse? On a 20mm? What the hell do you smoke? A 20mm round has some g of explosives, even today adding in a proximity sensor there would be a delicate task, since the projectil is so tiny. And if you got your sensor and fuse in there, you don't need it anymore, since those shells have little more explosive power then china crackers. Of course they have some shrapnel, but with an explosive weight measured in single g, it won't really knock the house down (Handgrenades are around 100g)




emonkies

I'm too cool to Post

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17th July 2003

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#8 13 years ago

IIRC Axis were never able to develop a effective proximity fused shell in WW2 anyways so no point in discussing how effective it would be.

I seem to remember a discussion on fused shells in regards to AA guns and it seems that 76mm was the smallest proximity fused shell used in WW2.

The 20mm rounds had good explosive power if they hit, but no proximity fuses.




Cap.Miller

Captain

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17th January 2005

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#9 13 years ago

lol a 20mm round at the feets won't kill any soldier. It would probably blow the feets and maybe the a part of the legs away. So it should just take 1/3 damage if you shoot there...




Peo

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28th April 2003

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#10 13 years ago

A 20mm shell wouldn't even blow up the persons feet. It contains very little explosives and they are small so they don't make much in the way of shrapnel. The explosive of a 20mm is used to breach something, in this case the armour or hull of a aircraft to make a slightly bigger hole than a MG would. To kill a person you would have to hit them directly.

As for proximity fuses, they were hardly used at all in ww2. Most realistic is to not have them at all.