Dear devs,
minor request: can you _please_ make it so airplane torpedoes (Val, Kate, etc.) do not cause _any_ (or negligible) damage when dropped _onto_ targets?
It's just lame. Give Kates a choice of regular bombs if you must (they were used as level bombers), but please, the "look it's a tank, I'll drop a torpedo on it" crap should go... :P
But I'm wondering, is it a fact that a torpedo should do no damage if dropped? In my head, torpedo > Ha Go. I mean, the top armor of a tank (especially on Pacific war tank) is very weak, wouldn't the sheer weight of the torpedo make it force its way to the bottom?
However, I agree it shouldn't do any damage to ships (stolen torpedo bomber bombing its carrier anyone?).
*Professional Drunk Driver*
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30th September 2004
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Even if it didnt explode the mass of the torpedo hitting a small Japanese tank or a truck or something would cause damage. However, since FH tries for realism I think it would be a good idea for the torpedo to only cause damage when its used properly. I know that torps wouldnt explode if the tips hit a ship at an odd angle and deformed the fuse. I dont know if this is true if you dropped it on a land target as well. I just think its meant to attack ships FH2 should try to keep it confined to that roll.
I have only tried it a few times and did not have any luck, but I have herd some people say that the torpedo has a big area of splash damage. A torpedo would certinally damage a land vehicle if it was dropped on it just due to the kinetic energy, but seriously, why would a torpedo bomber ever try dropping a torpedo on a tank? In real life the chances of them hitting anything directly are slim. So I say, if somehow possible, make the torpedo explode only if it hits a target while in the water.
But I would love to see the Kate be able to carry bombs. Even though it is defenseless I enjoy flying the Kate more than the Val.
Dropped on a land target, the torpedo probably won't explode, since it falls horizontally and the tip have enough pressure to trigger.
I take what n0e says way too seriously
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9th April 2005
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Komrad_B;3408546Dropped on a land target, the torpedo probably won't explode, since it falls horizontally and the tip have enough pressure to trigger.
duh, you dive it in.
It's a big heavy lump of crap, and of course it'd do some damage. However, I dispute that it'd do more than dent any armored vehicle. Jeeps, trucks, fine. But the use of torpedoes to dive bomb tanks when they should be TORPEDO BOMBING is just...leem.
ALTERNATIVE SUGGESTION: REARMING TORPEDO BOMBERS
That said, any chance of selecting armament for planes when on a carrier deck? I don't know about TBDs, but certainly TBF/TBMs, Swordfish and B5N/B6Ns could all carry multiple types of loads, including depth charges for the former two -- they were often employed as land attack level bombers.
As you may recall, one of the reasons why the Japanese were crushed at Midway was because Nagumo kept changing his mind about armament for his Kates, and Leslie's SBDs caught three carriers in the process of re-arming with torpedoes. It'd be tremendously cool, and way more realistic, if there were some mechanism for shipborne torpedo bombers to select "bombs" or "torpedoes" as their armament while sitting on a carrier.
And I try to not make suggestions too often without posting at least some semi-relevant information I stumbled across, so here is a page about Pacific combat aircraft with some neat side views and three-view diagrams.
http://www.compass.dircon.co.uk/cap.htm
i would like to see that torpedo planes are used like they are supposed to but now in fh it is much more easy and reliable to just drop the torp on a ship. So in fh 2 (when they get to it of course) i would like to see a system that tels you if you are at the correct high to drop the torpedo (now its gessing) and make torpedos more powerful.
Maybe It's possible to have an "Armaments" position on the carriers. Somebody in that seat decides what the loadout of the reloading planes will be. (provided that all of this is possible). Like you talked about with the Japanese not being able to decide, if you get a total moron in the armaments seat, then you will not be as effectively equipped.
Uberhauptstormfuhrer;3409661i would like to see that torpedo planes are used like they are supposed to but now in fh it is much more easy and reliable to just drop the torp on a ship. So in fh 2 (when they get to it of course) i would like to see a system that tels you if you are at the correct high to drop the torpedo (now its gessing) and make torpedos more powerful.
Agreed.Like it's in "Heroes of the pacific" that if you are low and are flying with correct airspeed then the torpedo will hit the target otherwise it won't.
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