Guns on planes. Can they be made to converge or not? (Converge= The guns are set shooting sligtly inwards so that the bullets hits the crosshair insted of left and right of it. A problem especially annoying with the spitfire due to the guns being set very far apart. Converging bullets on a certain distance was common practice during ww2.) Only answers from developers please.
has been asked several times, it can be done but nobody had the motivation to do the math required for this and add it to the code.
maybe this new attempt can change this .... maybe
Only answers from developers please.
pfft...well thats nice :(
Flashpoint2;4794352 Only answers from developers please.
In that case one should send a PM, right?
Why did someone even bother answering him if he was being such an ass-hat, personally I would have let the post disappear or tell him to UTFS.
Ass-hat or not, he's damn right. Now we have no convergence or very far one, so dogfighting in hurri or spitfire is hell when it comes to aiming :/
It shouldn't be hard to converge the guns, you know how far the emmiters are from the centre line of the plane and you know the distance you want them to converge at. Simple use of the tangent rule follows:
Angle of gun = inverse tangent(distance to convergence over distance from centre point)Eg, the angle for the cannons on the spitfire to converge at 100m is: 85.16 (in degrees towards the centre with the guns currently at 90)
Edit: Actually, I wouldn't mind working out the angles for all the guns on all the planes, a dev would just have to tell me the distance they want convergence at.
The asshattedness was simply because this question has been raised so many times before and it always ends up in speculations. Why I didnt do it in PM was because I think the answer is of public interest.
If you had the answer you could have posted it afterwards. Think.
spitfire05;4795688Ass-hat or not, he's damn right. Now we have no convergence or very far one, so dogfighting in hurri or spitfire is hell when it comes to aiming :/
Someone Had asked in another thread and actually got an answer for it.