an idea for the medic -1 reply

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trasius

I'm too cool to Post

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7th May 2006

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#1 12 years ago

i dont know if somebody thought this that the disfibrilator Medic1.jpg be equal in forgotten hope2 to 57b479ac9948fb0d5365d53df766dba4.jpg injection of morphine what do you think?




Alakazou

Jimmy Paterson's disciple

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28th April 2003

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#2 12 years ago

I think its a great idea, but not sure if the other are agree.




Frenkan

Trying to stay out of room 101

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30th April 2004

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#3 12 years ago

I'm pretty sure this is something the devs have already thought about. But yea, you're not going to see a defilibrator in FH2.




snotvod

11

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26th May 2005

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#4 12 years ago

You should have hazy vision and decreased concentration after an injection though, or a lust for more morphine. And shouldn't that be called a syringe instead of an injection, since an injection is more like the action of inserting a syringe ?




Suckysniper

I puked on a B17,once its true

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1st January 2006

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#5 12 years ago

the problem with that is... is that the shock paddles get a mans heart going... morphine actually slows it down... a long time ago i suggested the medic just basically hammer punching the guy in the chest to get his heart going again... but apparently that technique wasn't around back then (according to people who replied to my suggestion). Im pretty sure morphine will be implied in the game but just not as a revival tool. in replace of the medic bag... im pretty sure that McGibs said something about applying bandages.... but like i said before morphine i think is going to be in.




wjlaslo

I've defected to the Pies

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13th August 2004

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#6 12 years ago

Bandages will stop bleeding, which happens when you get shot, but I think that once you die, you die, in FH2.




mach1muscle351

All my base are belong to n0e

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9th February 2006

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#7 12 years ago

I just hope they will be useful. They are absolutly useless in FH1 now. I would like to play this role on occasion. But it kinda sucks when your not helping.




Frederf

I take what n0e says way too seriously

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2nd March 2004

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#8 12 years ago

I could really care less about what model is the medic's hands when he gives aid or recucitation, bandages, syringe, ect. What I'm curious of is the functionality.




trasius

I'm too cool to Post

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7th May 2006

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#9 12 years ago

1ยบ one would assume that the patient are seriously hurt (like say in bf2) and not in shutdown cardiac (like is in bf2)

and this must more real than bf2, medic only will have 2 injections, and the patient replay with is bar of life to half




Agent_0range

Original Gankstar

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3rd February 2005

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#10 12 years ago

[COLOR=black]I'm guessing that the medic for FH2 has been discussed in great length on these forums before, so I'll just add what I think. Personally I don't think FH2 should allow reviving a player at all. The medic should only be able to heal and stop bleeding or something. I like the idea of hazy vision after morphine, but would that actually happen after you are given a dose?[/COLOR][COLOR=black][/COLOR]