Anti-Tank/Armor Rifles Use For FH2 -1 reply

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Solo4114

Scoundrel Extraordinaire

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16th September 2002

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#91 14 years ago

Lobo,

I actually think Omaha is pretty well balanced now, largely due to the ticket rates. At least, it's as balanced as a map like that can get without totally destroying the feel of the thing. I mean, if the germans are in static positions overlooking the beach, they're gonna have an easier time of it. If the Germans stay off the beach and the Allies have a decent sniper, though, the Allies can win the map or at least come close.

But again, I think the balance comes from the HUGE ticket advantage the Allies have. Without that, they'd be completely screwed.

Saipan's another good example. The Japanese have crap infantry weapons and crap tanks. Everyone knows this. They can be used effectively sometimes, but for the most part, they're pretty weak. The Japanese have a good advantage for positioning on some of their flags, but also have good air power (not much of it, but with competent pilots and AA gunners, you can control the skies) and the ticket bleed is in their favor.

That's the kind of balance I'm looking for.




General Taskeen

FH Betatester

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24th November 2002

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#92 14 years ago

Hmm, I always enjoyed how you could blow up Matilda II's with the German anti-tank rifle, in WWII Online, by shooting a certain spot. I believe it was the ammo box.




FlyGuy45

*TRA* Spsk. Pilotka VVS

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21st June 2005

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#93 14 years ago
General TaskeenHmm, I always enjoyed how you could blow up Matilda II's with the German anti-tank rifle, in WWII Online, by shooting a certain spot. I believe it was the ammo box.

Mind explaining where?Like back, front, side?, I am very intreseted?




Fuzzy Bunny

Luke, I am your mother.

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1st May 2005

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#94 14 years ago

Solo4114Lobo,

I actually think Omaha is pretty well balanced now, largely due to the ticket rates.

It actually amazes me how much not just ticket ratio but also ticket numbers can affect a map's "balance".

Gold Beach is an example of a map that didn't receive much fixing terrain- or equipment-wise in 0.7, but the corrected bleed conditions really make it a great map and fun to play on either side, even if I personally find it a bit repetitive terrain-wise. Saipan also--I've seen it won by either side any number of times, although Allies generally seem to take it more, due to the ability to backflag camp plus the difficulty of defending some of the flags coherently.

I've noticed something similar with a lot of the fan maps. Can server admins tweak the ticket ratios or only the ticket numbers?




Frederf

I take what n0e says way too seriously

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2nd March 2004

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#95 14 years ago

|HV|MacGyverExcellent post FuzzyBunny! I totally agree.

Indeed, the problem is that on several maps the balance is so thight that if one team "does something", the whole battle is decided and irreversible. And I think that's what Solo4114 also means. @Lobo Balancing is probably the hardest thing to do (as you probably know very well :D ), even for devs that get payed for this. I think anyone can agree you've all done a great job so far. But there's always room for improvement and that's what we're here for! (whining and... :p) Basically we can deduce from this that current maps are too...static?!

http://forums.filefront.com/showthread.php?t=193858

Lol how old is that thread?




Pietje

People say I post too much

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13th December 2005

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#96 14 years ago
LoboI have cat o'nine tails for everybody First @Pietje, yeah, I really sugest you play allied once each month to get a real idea about the balance and troubles of each side in FH. We can fail balancing one map (we are just humans) but our evil plan is ALL maps must be balanced, BUT being acurate with the historical facts, and sorry to say but after the landings in Europe the german air force was basically in its knees, so I am very sorry if your shiny kingtiger is destroyed by the P-47's and I am very very very sorry if you can't get a Ju88 to have revenge but that is simply and plain historically inacurate and not good in balancing terms, so we will not do in FH1 or FH2, period. We are very lucky the historical facts help us to balance our maps and we take advantage of this, with no exceptions, no matter how much the german dedicated players whine. In western the allies had total air and tanks numeric advantage, and germans had way better tanks, and so will be in FH.

Dont get me wrong, but why is it that you think i ever use the King Tiger and the Tiger tank? I never use these tanks because they dont suite my playing style. You didnt expect that did ya? Hehe. Also last time i checked the war started in 1939. Not in Normandy, 1944. Besides the entire Western front is so overhyped that is isnt even funny anymore. Hopefully the devs will focus on other things then Normandy. One thing i do want to say though is that the "Normandy,1944" and the "Sherman VS Tiger" arguement its becoming a repetive and predictable arguement. Besides the Germans still had ground attack planes in use, even in 1944/1945. Thats a surprise isnt it? Also i am not talking about Ju-88's at all. I am talking about ME-262 armed with the HEAT R4/M's, JU87G's, Henschel 123's, BF109 JABO's, and FW-190 Jabo's. Dont believe the typical myth that the Germans didnt have any planes left or anything like that. They still had em but they where used on the Ostfront, the real threat. Here's even a nice quote for ya: When JG.7 was moved to a forward base close to Prague in the spring of 45 they were asked to do Ground attack missions against Soviet motor transport columns. The regular R4M warhead was replaced by the armor piercing Panzerschreck head and the Me 262's went on a rampage destroying 100's of Soviet vehicles the last 2 months of the war. And as if that isnt enough, look on Tarrif.net for a interview with a JU-87G pilot whom served from 1941 to the very end of the war. Hermann Neumann. Unfortunaly i cannot supply a link. :uhm:

Convinced, Lobo? Do not however go about assuming things. It doesnt do much good. :)




Lobo

All your base are belong to FH

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27th April 2003

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#97 14 years ago

I am just using the stereotype about pantzOr whores we love to have fun here :lol:

Maybe, but in western front the allies had total air superiority, and that's fine to balance our maps, just think how is posible some of our maps like sector or breakthrough are perfectly balanced with KT's, tigers and panthers against humble shermans, try to play as allied, maybe the 57 time you are killed by das uber tiger commandanten you will agree with us.




Pietje

People say I post too much

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13th December 2005

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#98 14 years ago
LoboI am just using the stereotype about pantzOr whores we love to have fun here :lol:

I feel insulted. :bawl: Actually i hope the devs add the Panzer 1 and some of it variations for FH2. It would be great to see, for example the pz. 1 ausf F "Little Tiger". Or the Ladungsleger 1, both variations. Its kinda offtopic but oh well.

Maybe, but in western front the allies had total air superiority, and that's fine to balance our maps, just think how is posible some of our maps like sector or breakthrough are perfectly balanced with KT's, tigers and panthers against humble shermans, try to play as allied, maybe the 57 time you are killed by das uber tiger commandanten you will agree with us.

Like i said before, the typical "Tiger VS Sherman" arguement. Last time i checked the Germans generally receive only a single Tiger/Kingtiger, with a long respawn time. And generally they tend to be bombed by enemy planes within a short time. So if you have a hard time dealing with a single Tiger tank then i would question your skills. And i am serious here, no offense but thats the way i see it. Besides the Allies get some nice tanks too on alot of maps. Dont forget that.

Another thing wich would be great if you would put less focus on the Western Front, and more focus on the Eastern front. :)




Major Hartmann

Major Disinformation

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27th April 2003

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#99 14 years ago

That's the plan, the Tiger get's bombed, because the allied tanks can't take it on on their own. Just like it happened IRL.




Pietje

People say I post too much

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#100 14 years ago
Major HartmannThat's the plan, the Tiger get's bombed, because the allied tanks can't take it on on their own. Just like it happened IRL.

Actually, they can take it out. Sherman Firefly for example can take it out headon. And so can the better armed Shermans. And the list goes on.

So lets not start to think that Allied tanks are weak and all because i cannot help but laugh when people try to tell me that. :)

But we are getting kinda offtopic here though.