Artillery strikes... -1 reply

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Sjoert

Dread thinks I'm a special person

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23rd August 2004

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#61 15 years ago
Canned BreadWell I only metioned the movie because the guy who started the tread did...

Its ok. I just got a little angry because some people still tend to think that what happened in movies such as SPR, Wind talkers and the rest is realistic in anyway because believe me, it isnt, not even close to realistic. If it where realistic no one would watch a WW2 movie. :)

And is it that unlikely that someone had to 'liberate' an enemy radio to replace a broken one? Though I doubt anyone successfully dressed a some Navaho guy in a japanese uniform to get one:uhm:

It might have happened but im pretty sure the soldiers would be unable to use it because they probably wouldnt know how to use it. Afterall each country had different radio's. :nodding:

And yeah, class restrictions would be better than pick-ups... I keep forgeting you can do that in BF2...

Well everyone forgets something now and then, nothing to worry about.




Cpt Butterpants

I want to be like the Admins

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7th February 2005

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#62 15 years ago

I have to admit i never could get the artillery direction screen. you would never have much time to figure out how to use it as your forward observer was either shot or got tired of using his Bionocs. But i am probably in the minority most every one else seems to be able to use those big guns with a spotter pretty easy. I was hell with those short range 105's and PaK 40's though




Canned Bread

Another FH addict

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17th June 2005

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#63 15 years ago
SjoertIt might have happened but im pretty sure the soldiers would be unable to use it because they probably wouldnt know how to use it. Afterall each country had different radio's. :nodding:

lol ya I realized that after I posted.... but was late and I was tired so went to bed hoping you wouldn't notice until I got back:D oh, well...




-[PPC]-Blizzard

The Internet ends at GF

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20th February 2005

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#64 15 years ago

Or you could do it this way, you can get artillery vehicles and artillery barrages, everybody happy i guess




Sjoert

Dread thinks I'm a special person

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23rd August 2004

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#65 15 years ago
Canned Breadlol ya I realized that after I posted.... but was late and I was tired so went to bed hoping you wouldn't notice until I got back:D oh, well...

Hehe, no problem. :smokin:




Frederf

I take what n0e says way too seriously

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2nd March 2004

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#66 15 years ago

Whatever it is, it should require the input of two players at least to fire it accurately. No more one-man-band artillery.




FlyGuy45

*TRA* Spsk. Pilotka VVS

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21st June 2005

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#67 15 years ago

Yeah no one man




Ensign Riles Advanced Member

No! I'm Spamacus!

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17th June 2003

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#68 15 years ago

Poll added. :)




Ronin Pedroshin

GF is my bext friend *hugs GF*

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13th June 2004

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#69 15 years ago

I just to clarify some people regarding BF42 artillery system and the disadvantage of having pixel-shooters. Since in BF2 we have a kind of dynamic skybox (I've not paid much attention but I've noticed a map, Daqing Oilfields I think, that actually has moving clouds) things will be harder for them won't they? The only problem is that the skybox seems that it is not fully dynamic and as I looked closely ony the clouds closer to the ground move. The others are part of the skybox itself and don't move. It still should hinder the pixel-shooters efforts I think...




Arisaka

Staff suffers from PCD

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16th August 2004

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#70 15 years ago
Comrade PedrovskaThe only problem is that the skybox seems that it is not fully dynamic and as I looked closely ony the clouds closer to the ground move. The others are part of the skybox itself and don't move. It still should hinder the pixel-shooters efforts I think...

and there's another problem: pixel shooters don't always rely on the skybox, but rather any object that gan guide them, such as trees, buildings, etc