Fear the Bear
23rd February 2005
Well here are some idea that I have been thinking about. Havent been around for a while, so not sure if these things have been suggested. Tank Throttle: I want to assigne a key to have the tank automatically go full speed, because on the huge desert maps I dont want to hold down "w" for 10 minutes while traveling the huge expanse of nothingness. Do that for hours and your middle finger starts hurting. Sandbags: Make them placeable by commander or engineer, make them only destroyable by engineer (the wrench) or satchal charge. Of course you can limit how many people can make at a time. Tank Traps: Works the same way as sandbags. Barbed Wire: Same as sandbags, but make them faster to set up. Foxholes: Someone was talking about this in another thread, because of the limitations of the engine, it could be a static so it is a hole, but its raised above the map. Like the ones that the 88 is in in some of the FH2 screenshots. Towable Artillery, 88's, At guns, ect: Of course this could be impossible due to the engine, but it would be nice if all the big fixed guns where capable of being moved if the frontline shifts. Plus it would help get rid of the inevitable fly boy who memorized where every AA gun is on the map, allowing someone to be creative and move the gun to somewhere else to take him down. Thats all for now Ill probable add more as I think of them.
Not that it's a perfect alternative, but if you press one of the talk buttons (k,l) while moving you'll continue moving, but have to hit enter beforming performing actions or firing.
The Internet ends at GF
13th January 2007
Lol i alwas hold on k and it works fine. Sometimes i even use it for walking i like the idea of the aa but in fh 0.7 there is moveble aa Im sure Fh2 will have them as well. You know what will be awsome for tank traps... landmines to be able to hide them under sand or whatever it is. And when the pacific campain comes the japs could dig a like a trench which is not visible to enemys that when tanks goes over it the jap guy could detonate.>kamikaze trench
Great ideas I especially like the sandbags, but instead of only an engineer destroying them,make them have 'health' so they can be destroyed after several shots.