Battle of stalingrad idea -1 reply

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General_Henry

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29th April 2006

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#1 12 years ago

As an very important battle in history.... i think, the battle of stalingrad is not an landing beach assault liike omaha.... i should be a fight for some buildings, railway stations, and with many burning buildings, and all flags should be capturable(no main flag) more sniper nest too, i know the FH team put many effort on the old battle of stalingrad but i think you should make it more realistic i hope there are some stuka and tanks in it too, but the terrain should be tough and they can't do much as infantry does(give the battlefield some nice background music of stuka dive :D , anyway, tank is an bad idea lol) any other ideas? hope the new stalingrad will be the bloodiest battle of all russian maps..and berlin....




pmbf1942

A BF1942 Fan/ Mcbob from SSLF

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17th February 2006

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#2 12 years ago

Remember that one building in stalingrad, it was destroyed, and it was hollow, and it was hainging on by a small brick? how, unrealistic




General_Henry

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#3 12 years ago

nooo they fight for a railway station for many times......play COD2 and have some idea




pmbf1942

A BF1942 Fan/ Mcbob from SSLF

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17th February 2006

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#4 12 years ago

No, in FH, there is a building like that, and why not have the beach, and the rail roads? hey, you dont need that little other side of the river, just do what Omaha did, spawn in a boat to save space




General_Henry

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#5 12 years ago

in history some stukas are raiding the river so but the FH battle of stalingrad no feel of stalingrad, it should be a hell, as many urban ,let soviets have a boat spawn but not main(like market garden) you know i don't want to see soviet army die stupidly in boat but not in a building or something.....




Flubber

The Internet ends at GF

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12th January 2005

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#6 12 years ago

Please add stukas, and add the real Boats they used for fh2, fh1 stalingrad is stupid, srry to say... :(




Flippy Warbear

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2nd January 2004

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#7 12 years ago

Stop taking WW2 game publishers too seriously. COD, COD2, MOH or any other title out there are not the word of truth in these matters. And besides, you always have the vanilla Stalingrad... be happy with what you got until FH2.

EDIT: Note, sure. WW2 game publishers DO take some of the events of WW2 and turn them into their game. But the happenings in the game usually differ a lot from the truth and therefore shouldnt be considered as a valuable source of information. Read books, watch documentaries and visit museoms if you want better information about of what really happened.

I am not saying that they didnt fight for railways, stations, some specific houses (like already so famous Pavlov's House), as they did, but please, dont take other games too seriously. I know some people on the forums who might be eating their hats by now, because they read you'r message saying "in COD2 they did this and that". Just a friendly advice.




General_Henry

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#8 12 years ago
FlubberPlease add stukas, and add the real Boats they used for fh2, fh1 stalingrad is stupid, srry to say... :(

agree!!!!!!! though stuka won't do kill much as they cannot see the enemy in city :( maybe it will develop into stuka spawn camp :(




Polska

"The original one"

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19th September 2004

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#9 12 years ago
General_Henryagree!!!!!!! though stuka won't do kill much as they cannot see the enemy in city :( maybe it will develop into stuka spawn camp :(

A stuka doesn't need to see his enemy, usually the Germans would have told the pilots where the targets would roughly be and the Stuka would just head out for that and bomb it. Problem with Stalingrad was that the streetfights were so intense, you'd had a building on soviet control for one minute, and it under German control for the next ( making it harder for the pilot not the hit friendlies as well ).




pvt. Allen

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20th July 2005

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#10 12 years ago
pmbf1942Remember that one building in stalingrad, it was destroyed, and it was hollow, and it was hainging on by a small brick? how, unrealistic

You mean the distant buildings in FH Stalingrad? These are just two same ruined buildings, one is normal and the other is rotated 180 degrees so it's top is touching top of the first one. It creates higher buildings and better looking. Though a bit silly I admit.:) As for suggestions. Let FH2 not base their ideas on Call of duty, but history.




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