Bayonet concept -1 reply

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-|DKS|- deathBOB

The BOB of Death

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3rd June 2004

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#21 14 years ago

You wouldn't be running on circles trying to avoid a big sharp bayonet? I sure would!




WarHawk109

From the Austrian School

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21st July 2003

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#22 14 years ago
-|DKS|- deathBOBYou wouldn't be running on circles trying to avoid a big sharp bayonet? I sure would!

Strafing in circles I mean.




-|DKS|- deathBOB

The BOB of Death

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#23 14 years ago
WarHawk109Strafing in circles I mean.

I can dodge in real life in ways that my character cannot in game.

Leave it be!




WarHawk109

From the Austrian School

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#24 14 years ago

Bayonet charges won't look like bayonet charges if players are able to straf around at full speed.




McGibs

FHdev

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3rd October 2003

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#25 14 years ago

play bf2, you cant sidestrafe when sprinting.




WarHawk109

From the Austrian School

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#26 14 years ago
McGibsplay bf2, you cant sidestrafe when sprinting.

I know that. :)




Frederf

I take what n0e says way too seriously

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2nd March 2004

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#27 14 years ago

What BF2's engine needs is a "modify weapon toggle" key. So you could attach/deattach a grenade cup, sniper scope, bayonet, select fire mode, ect. Would be infinately useful.




-|DKS|- deathBOB

The BOB of Death

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3rd June 2004

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#28 14 years ago

You mean a key like switching between firing types?




Dios

Cannon Fodder

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17th February 2004

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#29 14 years ago

Isn't that already in BF2? It's not a big deal to have it like in road to rome anyways, if the other way isn't possible.