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MR.X`

I'm too cool to Post

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30th April 2004

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#31 14 years ago

It is a tank destroyer that is armed with a Pak 40 75mm cannon mounted on the chassis of a Panzer III tank. Close enough damn it!




oscar989

http://www.forgottenhonor.com/

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4th April 2005

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#32 14 years ago
USMA2010It is a tank destroyer that is armed with a Pak 40 75mm cannon mounted on the chassis of a Panzer III tank. Close enough damn it!

I'm telling you man the only place where you can use a Marder right now is Forgotten Honor. Its actually in the map I will be playing tomorrow. :naughty:




Dr.Fritz

Promiscuous Girl

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6th July 2005

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#33 14 years ago
MG42ManiacAdd better visual effects for flak

Yes, espicially. Sometimes flak bursts don't even happen when firing Bofors or the Flak 36.




Mazz

BFE-WAW

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16th November 2003

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#34 14 years ago

Cough* big.jpg *Cough Damn, I think a piece of lung came up on that one. Also, some tanks are not "accurate". The sights are off yes, but many tanks also have deviation the rounds, meaning the shells wont land exactly the same spot anymore at all. Best example I can give is the PIVF2, Its sight is lined up to lower right of the actual shell landing spot, but now in .67+ the shell will land all along the right side of the triangle, instead of landing exactly on the lower right corner every time like it used to in .6. Lowering sandbags is EXTREMELY needed in certain areas, I haven't played those spots in so long i cant even remember anymore.




silian

40 years of the Ford Escort!

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10th October 2004

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#35 14 years ago

personally i think the Marder II should be renamed Marder IIIM, as it has the same engine/fighting compartment layout, though it lacks the Panzer 38(t) suspension. 35255.jpg




Insane1

FH Anti-Revisionist

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7th July 2004

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#36 14 years ago

I suggest to for tank/other vehicle wreakage to not bounce up when destroyed. This has been brought up before, but after wathing the FH_Iron video it still hasn't been fixed.